Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 1054092835092329021 36 Dazliare the Magician (level 3, -2/25 HPs) Began as a Djinni Enchanter on Sept 16, 2022. Slain by a worm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:46 (1851 turns). Dazliare the Magician (Djinni Enchanter) Turns: 1851, Time: 00:03:46 Health: -2/25 AC: 3 Str: 7 XL: 3 Next: 57% Gold: 75 EV: 11 Int: 16 God: SH: 0 Dex: 15 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg + . . Spirit . g - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn h - ring of positive energy MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour g - a +0 leather armour (worn) Jewellery h - a ring of positive energy (left hand) Scrolls b - a scroll of fear {unknown} d - 4 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} j - a scroll of silence {unknown} m - a scroll of enchant weapon {unknown} Potions c - 2 potions of invisibility e - 2 potions of cancellation {unknown} i - a potion of heal wounds {unknown} k - a potion of magic {unknown} l - 3 potions of degeneration {unknown} Skills: * Level 2.4 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 14% 2 b - Confusing Touch Hex 11% N/A 28% 3 c - Tukima's Dance Hex 11% N/A 28% 3 d - Dazzling Flash Conj/Hex 22% N/A 28% 3 e - Apportation Tloc 22% N/A 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 52%) The adder looks drowsy... The helpless adder fails to defend itself. You puncture the adder! You kill the adder! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The worm bites you. You see here a hobgoblin corpse. You hit the worm. The worm is lightly wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is lightly wounded. You hit the worm. The worm is lightly wounded. The worm closely misses you. You barely miss the worm. The worm is lightly wounded. You completely miss the worm. The worm is lightly wounded. The worm bites you. You die... #>...##..................... #....##................#...# #..........................# #..).....................##. #...>##................#.#.# #....##................#.### ####.###.................... #..###.w...##.....#.##... ##.# ###@##########...... ##.#####.### #####....##. #..........###∩.......... #........#.##........P♣). #........#....P.♣P...PP8♣ #........#......P.....PP8 #.............P..P.P...♣P #..........>.P..<......P. #........##...P♣.....P... You could see a worm. Vanquished Creatures An adder (D:1) A dart slug (D:1) 7 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 24 creatures vanquished. Vanquished Creatures (others) 5 fungi (D:1) 4 plants (D:1) 9 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazliare the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Dazliare set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 15 | D:1 | Reached skill level 1 in Short Blades 454 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1084 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 1084 | D:1 | Learned a level 1 spell: Apportation 1528 | D:1 | Found a faded altar of an unknown god. 1847 | D:1 | HP: 1/25 [worm (10)] 1851 | D:1 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, chequers_ecumenical_altar_lobes, minmay_vboxes D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 2 | 2.4 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Dagger || 99 Cast: Ensorcelled Hiber || 5 Confusing Touch || 1 Use: Potion || 1 Stab: Sleeping || 3 Confused || 1 Armor: Robe || 7 Leather armour || 22 Dodge: Dodged || 69