Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 1014703151024138577 94 Dazliare the Apothecary (level 4, 0/30 HPs) Began as a Coglin Alchemist on Apr 1, 2024. Slain by an ice beast (1 damage) ... on level 3 of the Dungeon. The game lasted 00:04:08 (2444 turns). Dazliare the Apothecary (Coglin Alchemist) Turns: 2444, Time: 00:04:09 Health: 0/30 AC: 2 Str: 6 (9) XL: 4 Next: 63% Magic: 6/8 EV: 11 Int: 14 (16) God: Gold: 69 SH: 0 Dex: 13 (14) Spells: 2/8 levels left rFire . . . g - +2 trident (venom) {Arsinoe} rCold . . . e - +2 dagger (venom) {Io} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (offhand) {Io} g - a +2 trident of venom (weapon) {Arsinoe} Missiles h - a throwing net {!f} Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fear {unknown} f - a scroll of teleportation {unknown} j - a scroll of noise {unknown} k - a scroll of blinking {unknown} Potions b - 2 potions of curing {unknown} i - a potion of enlightenment {unknown} l - a potion of degeneration m - 2 potions of brilliance {unknown} n - a potion of heal wounds {unknown} o - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting - Level 0.8 Conjurations * Level 5.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mercury Vapours Alch/Air 18% N/A 12% 2 c - Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 16% N/A 26% 4 Dazzling Flash Conj/Hex 6% N/A 50% 3 Hailstorm Conj/Ice 3% 3d5 50% 3 Call Canine Familiar Summ 1% N/A 54% 3 Sticky Flame Fire/Alch 9% 2d5 61% 4 Summon Lightning Spire Summ/Air 1% N/A 91% 4 Starburst Conj/Fire 1% 6d3 100% 6 Malign Gateway Summ/Tloc 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Things that are here: a +0 dagger; a goblin corpse; a hobgoblin corpse There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Okay, then. Found a hand axe. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. Found 6 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. An ice beast comes into view. You reach to attack! The helpless rat fails to defend itself. You puncture the rat with your +2 trident of venom! You kill the rat! An orc comes into view. It is wielding a +1 dagger of holy wrath. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target, f - ice beast Aim: an ice beast (chance to weaken: 68%) You miscast Mercury Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The rat squeaks loudly. The ice beast hits you. You die... ##.# ######..# ...>....######.# ###.#..~#....... ...)..≈≈..####.# #####..≈≈.≈......# .......≈..≈.####.# .....≈≈.#~≈≈###. ###.≈.Y@.....r.. #.≈.#≈..##.#.. #...#~≈..#.# #.......##~≈.# # ....#≈....#$≈.# ##..≈≈≈......... ...##.#..#.#.#.# o... .....#.....# ..# #..##.# ### You could see an ice beast and a rat. Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 orcs (D:2) 3 ball pythons 4 bats 2 endoplasms 3 giant cockroaches 4 goblins 4 hobgoblins 3 quokkas 5 frilled lizards 3 kobolds (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazliare the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 3/19 MP: 3/5 363 | D:1 | Learned a level 2 spell: Mercury Vapours 592 | D:1 | Reached skill level 4 in Alchemy 1219 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1260 | D:2 | Learned a level 3 spell: Mephitic Cloud 1306 | D:2 | Reached XP level 4. HP: 24/30 MP: 1/7 2106 | D:2 | Got the Grimoire of Syndicated Congelation 2337 | D:2 | Reached skill level 5 in Alchemy 2436 | D:3 | Noticed an ice beast 2443 | D:3 | HP: 1/30 [ice beast (13)] 2444 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring D:2: layout_basic, minmay_distorted D:3: layout_basic, nicolae_qazlal_style_of_elements, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, portal_sewer_entry_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.6 Alchemy | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | 14 | 9 || 23 Spear | 3 | || 3 Unarmed | 2 | || 2 Trident | | 23 || 23 Dagger | | 13 || 13 Cast: Sting | 42 | 20 || 62 Use: Potion | 1 | 1 || 2 Stab: Sleeping | | 4 || 4 Armour: Robe | 18 | 26 || 44 Dodge: Dodged | 17 | 44 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2450 | 2189 | 261 | 391 | 1427 | 3 | 816.7 | Dungeon | 2450 | 2189 | 261 | 391 | 1427 | 3 | 816.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1317 daAuts D:2: 1108 daAuts D:3: 25 daAuts