Dungeon Crawl Stone Soup version 0.30-a0-613-gdd512c7efb (webtiles) character file. Game seed: 17409943133291624604 16 DeadOnArrival the Trooper (level 2, -6/25 HPs) Began as a Minotaur Wanderer on Jan 8, 2023. Mangled by Terence ... wielding a +1 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1048 turns). DeadOnArrival the Trooper (Minotaur Wanderer) Turns: 1048, Time: 00:02:52 Health: -6/25 AC: 3 Str: 15 (18) XL: 2 Next: 41% Magic: 1/2 EV: 11 Int: 8 (10) God: Gold: 45 SH: 0 Dex: 11 (12) Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn D - +6 ring of dexterity MPRegen 0.08/turn (no ring) @: brilliant A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: + Level 2.6 Fighting * Level 0.0 Maces & Flails + Level 1.9 Armour - Level 1.1 Dodging - Level 1.5 Stealth - Level 1.0 Spellcasting - Level 2.1 Conjurations - Level 1.0 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Shock Conj/Air 12% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 3% 3d3 67% 3 Flame Wave Conj/Fire 3% 2d5 97% 4 Inventory: Hand Weapons a - a +0 club (weapon) Missiles f - 22 stones (quivered) h - a throwing net {=f!f} Armour b - a +0 hat (worn) d - a +0 leather armour (worn) Jewellery D - a +6 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of vulnerability {!r!r} e - 2 scrolls of teleportation {@r4} g - a scroll of amnesia {unknown} i - a scroll of fear {unknown} j - a scroll of enchant weapon {unknown} Potions m - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10928 Altars: Annotations: D:2 Terence ..... ..... .....? ...... ##### ......##...# ...........# ..$.......<# ##### .......@@..#######...# ###...............<.# ####...$.......#### ..............# ...............# ................. .####.#......###. #.###..#.. . ##.## .. You could see Terence. Message History You start resting. Your magical contamination has completely faded away. You start resting. 😎 MP[+2] Your mp is fully restored (2). There is a stone staircase leading down here. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Terence shouts! The zap misses Terence. 😎 MP[-1] You lost 1 mp, and now have 1/2 mp. The zap hits Terence but does no damage. 😎 MP[-1] You lost 1 mp, and now have 0/2 mp. You aren't carrying any items that you can evoke. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. 😎 MP[+2] Your mp is fully restored (2). You climb downwards. Level annotation: Terence There is a stone staircase leading up here. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 1/2 mp. The zap hits Terence but does no damage. 😎 MP[-1] You lost 1 mp, and now have 0/2 mp. You climb upwards. There is a stone staircase leading down here. Your magical contamination has completely faded away. There is a stone staircase leading down here. You start resting. 😎 MP[+2] Your mp is fully restored (2). You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Terence shouts! The zap hits Terence. 😎 MP[-1] You lost 1 mp, and now have 1/2 mp. The zap hits Terence but does no damage. 😎 MP[-1] You lost 1 mp, and now have 0/2 mp. You aren't carrying any items that you can evoke. You throw a stone. The stone hits Terence but does no damage. You throw a stone. The stone closely misses Terence. You throw a stone. The stone hits Terence. You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +1 flail of protection! Terence barely misses you. 😮 HP[-7] You take 7 damage, and now have 18/25 hp. MASSIVE DAMAGE!! (PAUSE) You hit Terence but do no damage. Terence hits you with a +1 flail of protection. 😮 HP[-2] You take 2 damage, and now have 16/25 hp. You barely miss Terence. Terence barely misses you. You hit Terence but do no damage. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You furiously retaliate! You headbutt Terence. 😨 HP[-5] You take 5 damage, and now have 11/25 hp. You hit Terence but do no damage. Your headbutt misses Terence. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] MP[+1] You take 4 damage, and now have 7/25 hp. You hit Terence but do no damage. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * 😱 HP[-5] You take 5 damage, and now have 2/25 hp. Unknown command. Terence attacks as you move away! Terence completely misses you. 😱 HP[+1] It was a potion of brilliance. You feel clever all of a sudden. Terence closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence hits you with a +1 flail of protection! You die... Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.6 Armour | | 1.9 Dodging | | 1.1 Stealth | | 1.5 Spellcasting | | 1.0 Conjurations | | 2.1 Invocations | | 1.0 Action || total -------------------------++------- Melee: Club || 59 Headbutt || 5 Throw: Stone || 3 Cast: Shock || 10 Use: Potion || 2 Stab: Sleeping || 3 Armor: Leather armour || 23 Dodge: Dodged || 44 Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring D:2: layout_rooms, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeadOnArrival the Minotaur Wanderer began the quest for the | Orb. 0 | D:1 | DeadOnArrival set off with the following items: a +0 club, | a +0 hat, a scroll of vulnerability {!r!r}, a +0 leather | armour, a scroll of teleportation {@r4}; and the following | spell memorised: Shock; and the following spells available | to memorise: Hailstorm, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.11.4] 325 | D:1 | Reached skill level 2 in Fighting 421 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 880 | D:2 | Noticed Terence 1043 | D:2 | HP: 2/25 [Terence/+1 flail of protection (5)] 1048 | D:2 | Mangled by Terence Vanquished Creatures 3 endoplasms (D:1) 5 giant cockroaches A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 15 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1070 | 995 | 75 | 134 | 653 | 2 | 535.0 | Dungeon | 1070 | 995 | 75 | 134 | 653 | 2 | 535.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 990 daAuts D:2: 80 daAuts