Dungeon Crawl Stone Soup version 0.32-a0-1605-gf4827b8d6a (webtiles) character file. Game seed: 18055326766128888225 0 DeadSirius the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on June 30, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (20 turns). DeadSirius the Apothecary(Octopode Alchemist) Turns: 20, Time: 00:00:30 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of invisibility {unknown} Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations * Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, DeadSirius the Octopode Alchemist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a sedimented puce potion. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Okay, then. You enter the deep water. There is an escape hatch in the floor here. You enter the deep water. Found three escape hatches in the floor. b - a sedimented puce potion You enter the deep water. You enter the deep water. You enter the deep water. An endoplasm comes into view. Found a stone staircase leading down. Found a stone staircase leading down. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm completely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ..... ....>. ##..... ...... #..#.# ####..#.# #.J.....### # #..@......##.# ..#............... #....>............. ## #....###....#### #.# .# ...### ###...#####.##.. ## #####............# #.!............... #.≈≈≈.≈≈≈≈≈.≈≈≈≈≈. #...≈.≈...≈.≈..<≈. You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeadSirius the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 20 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms, minmay_hedge_maze Action || total ---------------------------++------- Melee: Unarmed || 4 Stab: Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 9 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 9 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts