Dungeon Crawl Stone Soup version 0.32-a0-1705-g1167860672 (webtiles) character file. Game seed: 7300251595111608910 0 DeadSirius the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on July 6, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (26 turns). DeadSirius the Caller(Merfolk Summoner) Turns: 26, Time: 00:00:30 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, DeadSirius the Merfolk Summoner. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A goblin comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! The goblin hits you with a +0 club. You closely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka bites you but does no damage. The goblin hits you but does no damage. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... ######## ##......########... ########r@r............... ........g#..##♣♣♣.♣♣♣##... ........##..# ♣⌠♣ ........##..♣♣♣♣♣.♣♣♣♣♣.. .........#.....⌠.<.⌠..... ....####....♣♣♣♣♣.♣♣♣♣♣.. ...# #...# ♣⌠♣ .## ##..# ♣.♣ #.... ... You could see a quokka (ally target), a goblin and a friendly rat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeadSirius the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, minmay_tetromino_s4 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Summon Small Mamm || 1 Armour: Robe || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 15 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 15 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts