Dungeon Sprint DCSS version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 6565954171215319397 334 Death2 the Destroyer (level 6, -5/47 HPs) Began as a Demonspawn Conjurer on Jan 10, 2025. Was an Elder of Vehumet. Succumbed to a sea snake's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:05:18 (406 turns). Death2 the Destroyer (Demonspawn Conjurer) Turns: 406, Time: 00:05:19 Health: -5/47 AC: 9 Str: 8 XL: 6 Next: 27% Magic: 7/14 EV: 11 Int: 20 God: Vehumet [****..] Gold: 0 SH: 0 Dex: 11 Spells: 1/16 levels left rFire . . . m - +1 quarterstaff (protect) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no teleportation @: lethally poisoned (-5 -> -47), under a protective aura, freezing walls A: horns 1, powered by death 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons h - a +2 dagger m - a +1 quarterstaff of protection (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking j - 2 scrolls of vulnerability k - 5 scrolls of amnesia l - a scroll of butterflies Potions b - 4 potions of magic c - 5 potions of curing d - 5 potions of heal wounds f - 3 potions of berserk rage Skills: + Level 3.3 Fighting + Level 3.3 Short Blades + Level 4.0 Staves + Level 3.4 Dodging + Level 4.6 Stealth + Level 5.8 Spellcasting + Level 8.1 Conjurations + Level 2.9 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Sandblast Erth 34% 2d9 1% 1 c - Searing Ray Conj 76% 2d7 1% 2 d - Frozen Ramparts Ice 10% 1d2 9% 3 e - Fulminant Prism Conj/Alch 11% 3d8 5% 4 f - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. Message History You open the door. A sea snake comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the sea snake but does no damage. x2 The wall freezes the sea snake. You miss the sea snake. Your headbutt misses the sea snake. The sea snake is lightly wounded. The wall freezes the sea snake but does no damage. The sea snake bites you! Casting: Frozen Ramparts (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target Aim: a sea snake (lightly wounded) You can't place the prism on a creature. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The wall freezes the sea snake but does no damage. The sea snake bites you! You are lethally poisoned! The sea snake poisons you! You feel better. The wall freezes the sea snake. The sea snake seems to slow down. The sea snake bites you! You are lethally poisoned! The sea snake poisons you! The wall freezes the sea snake. The sea snake seems to slow down. The sea snake bites you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism cannot move out of your way! You hit the sea snake. Your weapon exudes an aura of protection. The sea snake is lightly wounded. You die... #.#........##.......# #'###########.......# #.......# ######### #...#...# #...#...# #.##.##.#+# #...#...#.+ #...#...#S# #.......*@# ########### You could see a sea snake (slow, ally target) and a friendly fulminant prism. Vanquished Creatures Pargi (D) A phantom (D) A kobold brigand (D) A crimson imp (D) A bombardier beetle (D) 2 orcs (D) 3 endoplasms (D) A hobgoblin (D) 4 jackals (D) A bat (D) A quokka zombie (D) A rat (D) 18 creatures vanquished. Vanquished Creatures (others) A ribbon worm (D) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Death2 the Demonspawn Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 15 | D | Found a runed door to the Temple (Safe). 43 | D | Found a bloodstained altar of Trog. 43 | D | Found a shimmering blue altar of Sif Muna. 43 | D | Found a viscous altar of Jiyva. 43 | D | Found a hazy altar of Hepliaklqana. 43 | D | Found an opulent altar of Gozag. 44 | D | Found a basalt altar of Yredelemnul. 44 | D | Found a shimmering altar of Xom. 44 | D | Found an ornate altar of the Wu Jian Council. 44 | D | Found a sacrificial altar of Ru. 44 | D | Found a stormy altar of Qazlal. 44 | D | Found an iron altar of Okawaru. 44 | D | Found a sparkling altar of Nemelex Xobeh. 44 | D | Found a burning altar of Makhleb. 44 | D | Found a blossoming altar of Fedhas. 44 | D | Found a shadowy altar of Dithmenos. 44 | D | Found a snail-covered altar of Cheibriados. 47 | D | Found a corrupted altar of Lugonu. 47 | D | Found a radiant altar of Vehumet. 47 | D | Found a roughly hewn altar of Beogh. 49 | D | Found a hide-covered altar of Uskayaw. 49 | D | Found an ancient bone altar of Kikubaaqudgha. 49 | D | Found a broken altar of Ashenzari. 56 | D | Became a worshipper of Vehumet 82 | D | Reached skill level 5 in Conjurations 87 | D | Reached * piety under Vehumet 87 | D | Offered knowledge of Sandblast by Vehumet. 92 | D | Learned a level 1 spell: Sandblast 118 | D | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 118 | D | Reached XP level 2. HP: 17/19 MP: 0/5 120 | D | Reached ** piety under Vehumet 128 | D | Offered knowledge of Hailstorm by Vehumet. 193 | D | Learned a level 2 spell: Searing Ray 203 | D | Reached *** piety under Vehumet 263 | D | Noticed a kobold brigand 263 | D | Noticed a phantom 263 | D | Noticed a crimson imp 265 | D | Noticed Pargi 288 | D | Killed a kobold brigand 288 | D | Offered knowledge of Frozen Ramparts by Vehumet. 289 | D | Reached skill level 1 in Fighting 289 | D | Reached skill level 1 in Short Blades 289 | D | Reached skill level 1 in Staves 289 | D | Reached skill level 7 in Conjurations 289 | D | Reached skill level 1 in Earth Magic 289 | D | Reached XP level 3. HP: 21/26 MP: 3/8 289 | D | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 289 | D | Reached XP level 4. HP: 26/32 MP: 3/10 310 | D | Killed Pargi 311 | D | Reached skill level 5 in Spellcasting 311 | D | Reached XP level 5. HP: 31/39 MP: 2/12 315 | D | Killed a phantom 315 | D | Reached **** piety under Vehumet 316 | D | Reached skill level 8 in Conjurations 321 | D | Reached XP level 6. HP: 47/47 MP: 6/14 388 | D | Learned a level 3 spell: Frozen Ramparts 393 | D | Learned a level 4 spell: Fulminant Prism 398 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 401 | D | Noticed a sea snake 406 | D | Succumbed to a sea snake's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 7 8 | 8.1 Stealth | 2 3 4 | 4.6 Dodging | 2 3 | 3.4 Fighting | 1 2 3 | 3.3 Short Blades | 1 2 3 | 3.3 Staves | 1 2 3 4 | 4.0 Spellcasting | 4 5 | 5.8 Earth Magic | 1 2 | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | || 26 Quarterstaff | 11 | 33 || 44 Headbutt | | 6 || 6 Cast: Magic Dart | 14 | 1 || 15 Sandblast | 5 | || 5 Searing Ray | 3 | 1 || 4 Fulminant Prism | | 1 || 1 Frozen Ramparts | | 1 || 1 Use: Potion | 3 | 3 || 6 Stab: Invisible | 1 | 3 || 4 Armour: Robe | 21 | 26 || 47 Dodge: Dodged | 26 | 32 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 397 | 358 | 39 | 0 | 131 | 1 | 397.0 | Dungeon | 397 | 358 | 39 | 0 | 131 | 1 | 397.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 397 daAuts