Dungeon Crawl Stone Soup version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 9450644520476994775 76 DeathPants the Vexing (level 4, 0/33 HPs) Began as a Formicid Hexslinger on Nov 16, 2022. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:08:29 (1315 turns). DeathPants the Vexing (Formicid Hexslinger) Turns: 1315, Time: 00:08:30 Health: 0/33 AC: 2 Str: 14 XL: 4 Next: 57% Magic: 6/6 EV: 12 Int: 13 God: Gold: 63 SH: 0 Dex: 16 Spells: 2/6 levels left rFire . . . SeeInvis + a - +2 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of enchant weapon i - a scroll of magic mapping Potions f - 2 potions of brilliance l - a potion of flight Skills: + Level 2.1 Fighting + Level 2.7 Ranged Weapons + Level 2.3 Dodging + Level 1.9 Spellcasting + Level 4.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 48% N/A 4% 1 b - Inner Flame Hex/Fire 6% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 26% 1 Shock Conj/Air 4% 1d3 26% 1 Passwall Tmut/Erth 0% N/A 36% 2 Portal Projectile Hex/Tloc 12% N/A 32% 3 Cause Fear Hex 6% N/A 41% 4 Stone Arrow Conj/Erth 2% 3d7 61% 3 Airstrike Air 0% 2d(1-17) 95% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll is almost dead. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Things that are here: a +0 halberd; a gnoll corpse Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll closely misses you. The gnoll sergeant hits you from afar with a +0 spear! x2 The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. As you read the scroll labelled JUXZUG IGGILUE, it crumbles to dust. You feel a strange sense of stasis. It was a scroll of teleportation. The gnoll hits you with a +0 flail. You die... #.#.####.#.##### #.#.# #........ #.#.# ###...... **♣♣** #.#†############ *,..)** #.#.#.........>. ****#..♣♣* ##...#.########## *,,.#....♣♣♣ #.............,,* **,,.#..♣..)♣♣###.####.#######*,* *,,,.'..)...).gg@.# #.#*****,*,* **,,.#.♣....♣♣###.# #.#*,,,,,*,* *,,,#..).♣♣♣ #.# #.#*,***,*,* ****#..♣♣* #.# #.#*,* *,*,* *,...** #######.# #.#*,* *,*,* **♣♣** #.......# #.#*,***,*,* ######### *,**,*,,,*,* *,**,*****,* *,*,,,,,,,,* You could see a gnoll sergeant and a gnoll. Vanquished Creatures 2 adders (D:2) 3 gnolls (D:2) A worm (D:2) 4 endoplasms 2 goblins 3 hobgoblins A quokka (D:1) 5 ball pythons 3 bats A frilled lizard (D:1) 3 kobolds A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeathPants the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 227 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 667 | D:2 | Reached XP level 3. HP: 26/27 MP: 5/5 671 | D:2 | Learned a level 3 spell: Inner Flame 1019 | D:2 | Reached skill level 4 in Hexes 1219 | D:3 | Found a glowing drain. 1233 | D:2 | Found Qaiss's Armour Boutique. 1284 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/6 1302 | D:2 | Noticed a gnoll sergeant 1315 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_basic, serial_shops, shop, chequers_arboretum, pf_guarded_unrand_woodcutter D:3: layout_rooms, xom_confusion_cloud, dancing_weapons_uskayaw, gup_sewer_entry_glass, minmay_splitting_lines, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Hexes | 4 | 4.2 Fighting | 2 | 2.1 Ranged Weapons | | 2.7 Spellcasting | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 97 | 11 || 108 Cast: Slow | 9 | || 9 Use: Scroll | 8 | 1 || 9 Armor: Robe | 12 | || 12 Dodge: Dodged | 44 | 1 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1346 | 1309 | 37 | 62 | 856 | 3 | 448.7 | Dungeon | 1346 | 1309 | 37 | 62 | 856 | 3 | 448.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 727 daAuts D:1: 609 daAuts D:3: 9 daAuts