DeathPants Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, -1, D:1) 5 stones (13, -44, D:1) a ring of wizardry (14, -32, D:1) a +0 dagger (22, -14, D:1) 2 stones (38, -36, D:1) a +0 short sword (39, -38, D:1) a +0 trident (42, -22, D:1) a +0 dagger a stone (48, -18, D:1) a +0 club (55, -23, D:1) a +0 club (61, -18, D:1) a +0 mace Level 2 of the Dungeon [Shop] Dudulog's Weapon Shop a +0 battleaxe (91 gold) the +9 hand axe "Akiomiy" {pain, rElec rF++ Will- SInv} (1176 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It decreases your willpower. a +0 dagger (28 gold) 4 poisoned darts (22 gold) the +5 halberd of Golden Innocence {vorpal, Dex+8} (767 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). a +0 dagger (28 gold) 6 stones (8 gold) a +0 sling (21 gold) (16, 12, D:2) a +0 club (21, 6, D:2) a +0 dagger (25, -3, D:2) a +0 arbalest (33, -6, D:2) 5 stones (37, 11, D:2) a +0 dagger (38, 21, D:2) a +0 robe (44, 28, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 6, D:3) a +0 leather armour (9, -16, D:3) a +0 club (15, 2, D:3) a +0 ring mail (16, 10, D:3) a +4 hand axe (20, -10, D:3) a +0 leather armour (21, -16, D:3) a +0 leather armour (24, -34, D:3) 3 potions of brilliance a scroll of noise (24, 10, D:3) a +0 short sword (24, 16, D:3) a +0 war axe (25, 9, D:3) a +0 club (26, -21, D:3) a +0 short sword (32, -32, D:3) a staff of death (32, -20, D:3) 2 stones (33, 7, D:3) a frilled lizard corpse (skeletalised by now) (36, -22, D:3) 8 stones (44, 19, D:3) a +0 club Level 4 of the Dungeon [Shop] Comumnoo's Armour Emporium a +0 pair of boots (54 gold) a +4 chain mail of poison resistance (342 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +0 leather armour (24 gold) +1 storm dragon scales (1044 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) (0, 0, D:4) a +0 club (0, 30, D:4) the +3 leather armour "Xaryxzue" {Harm *Corrode Dex+4} Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (2, 10, D:4) a +0 mace (2, 11, D:4) a +1 robe of positive energy (3, 26, D:4) a +0 trident (5, 4, D:4) 3 stones (7, 14, D:4) a hobgoblin corpse (24, 21, D:4) a +0 club (31, 11, D:4) a +0 whip a stone Level 5 of the Dungeon (0, 0, D:5) the +0 leather armour of the Eagle {Dex+2} Dex: It affects your dexterity (+2). (unseen) (4, 0, D:5) a potion of brilliance (11, 4, D:5) an adder corpse