Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d62e1 (webtiles) character file. Game seed: 12834399191559487968 41 DeathSocks the Vexing (level 3, -2/28 HPs) Began as a Barachi Hexslinger on Mar 11, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:12 (929 turns). DeathSocks the Vexing (Barachi Hexslinger) Turns: 929, Time: 00:04:13 Health: -2/28 AC: 2 Str: 9 XL: 3 Next: 52% Magic: 3/5 EV: 12 Int: 21 God: Gold: 88 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +2 dagger of speed Armour c - a +0 robe (worn) Jewellery j - a +6 ring of intelligence (left hand) Scrolls d - 2 scrolls of noise {unknown} e - 3 scrolls of vulnerability {unknown} f - a scroll of identify {unknown} g - a scroll of revelation {unknown} h - a scroll of poison i - 2 scrolls of immolation {unknown} k - a scroll of enchant weapon {unknown} Skills: - Level 2.5 Fighting + Level 3.0 Ranged Weapons - Level 2.1 Dodging + Level 1.5 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Call Imp Summ 2% N/A 24% 2 Sublimation of Blood Necr 1% N/A 24% 2 Cause Fear Hex 7% N/A 38% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Irradiate Conj/Alch 0% 3d11 99% 5 Summon Hydra Summ 0% N/A 100% 7 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. The adder bites you but does no damage. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You are poisoned. The adder poisons you! The endoplasm barely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. You feel very sick. The endoplasm freezes you. You are frozen. The adder completely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. The endoplasm freezes you. You are frozen. The adder barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target, p - adder Boing! You feel sick. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel sick. The adder misses you. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You feel sick. You are no longer poisoned. The endoplasm freezes you. You are frozen. You die... #......#####.#.####.#######'## ###.##.#####......#.........# #........................... #..#..###..#.##.############ #..#..<....#.##.######### #. #>.................... #. #......#####.######### # #.###.######.# #.# #...@....# ### #..J.##### #....# #....# #....# ......# ........ ........... #........... You could see an endoplasm. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 endoplasms 4 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds (D:1) 2 quokkas (D:1) 4 bats (D:1) 2 frilled lizards 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeathSocks the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 109 | D:1 | Reached XP level 2. HP: 20/22 MP: 3/3 433 | D:1 | Reached XP level 3. HP: 24/28 MP: 4/4 436 | D:1 | Learned a level 2 spell: Jinxbite 929 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_basic, basic_altar, kennysheep_cross_bottleneck, chequers_serial_rivers_room_a Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.5 Ranged Weapons | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 1.5 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 114 Cast: Jinxbite || 1 Ability: Hop || 1 Armour: Robe || 48 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1087 | 1031 | 56 | 29 | 750 | 2 | 543.5 | Dungeon | 1087 | 1031 | 56 | 29 | 750 | 2 | 543.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts D:2: 195 daAuts