Dungeon Crawl Stone Soup version 0.32-a0-779-g362cfcae2a (webtiles) character file. Game seed: 3073936745738902292 2 DeathSocks the Apothecary (level 1, 0/13 HPs) Began as a Barachi Alchemist on Mar 19, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (81 turns). DeathSocks the Apothecary (Barachi Alchemist) Turns: 81, Time: 00:00:39 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS, horns 1, MP-powered wands a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.2 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You have a pair of small horns on your head. You expend magic power (3 MP) to strengthen your wands. Message History Your magical contamination has completely faded away. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal bites you. The jackal completely misses you. The jackal attacks as it pursues you! The jackal bites you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal completely misses you. The jackal barely misses you. The jackal barely misses you. x2 There is an open door here. The jackal attacks as it pursues you! The jackal closely misses you. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You feel your magical essence link to the dungeon's wands. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the jackal but do no damage. Your headbutt misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..# #..# #..# #..# #..# #..# #..# #..# #..# ..# #'## ##'# ##..##########..## #<..h#......†....# #...@hh.....#....# ##..##########..## #### #### You could see 3 jackals. Vanquished Creatures A jackal (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeathSocks the Barachi Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 77 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 77 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 81 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 6 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 59 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 59 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts