Dungeon Crawl Stone Soup version 0.32-a0-779-g362cfcae2a (webtiles) character file. Game seed: 9644969918207780344 14 DeathSocks the Apothecary (level 2, 0/19 HPs) Began as a Barachi Alchemist on Mar 19, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (379 turns). DeathSocks the Apothecary (Barachi Alchemist) Turns: 379, Time: 00:01:51 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 41% Magic: 0/5 EV: 11 Int: 15 God: Gold: 9 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . d - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Missiles f - 5 silver javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of noise {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 1.7 Conjurations + Level 3.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 12% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. The endoplasm hits you but does no damage. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (poisoned, 97% to hit) You miscast Sting. Nothing appears to happen. The endoplasm hits you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm looks more healthy. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is almost dead. The endoplasm closely misses you. A hobgoblin comes into view. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You die... ...# .# ##.. g# # . ## # ###.##.#.. .## ..# #.####...g..... ..## ..##......:....... ...## ..##............. ....## ..###.#g###..#.. .....## .. #.#J# .# ......## #.##.#@# #......## #..#.#.#.##.#. ##......####.#........... ##............#.#.##.... ##......####.#.#.#.# . #......## #..#.#.# # ......## ##.####.# .....## ##..# #.# ....## ##..## #.. You could see an endoplasm (poisoned), a hobgoblin (wandering) and a goblin. Vanquished Creatures A ball python (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeathSocks the Barachi Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 379 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, hellmonk_ecumenical_altar_leap_of_faith Action || total ---------------------------++------- Melee: Mace || 22 Cast: Sting || 16 Armour: Robe || 37 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 428 | 428 | 0 | 0 | 283 | 1 | 428.0 | Dungeon | 428 | 428 | 0 | 0 | 283 | 1 | 428.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 428 daAuts