Dungeon Crawl Stone Soup version 0.32-a0-799-g95e1662365 (webtiles) character file. Game seed: 12125994657126851552 603 DeathSocks the Vexing (level 7, -2/48 HPs) Began as a Barachi Hexslinger on Mar 21, 2024. Slain by a crocodile zombie (13 damage) ... in an ossuary. The game lasted 00:10:16 (3478 turns). DeathSocks the Vexing (Barachi Hexslinger) Turns: 3478, Time: 00:10:17 Health: -2/48 AC: 3 Str: 9 XL: 7 Next: 42% Magic: 12/12 EV: 11 Int: 15 God: Gold: 83 SH: 0 Dex: 15 Spells: 4/13 levels left rFire . . . b - +0 arbalest rCold . . . (shield currently unavailable) rNeg . . . c - +0 robe rPois . f - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +0 arbalest (weapon) Armour c - a +0 robe (worn) d - a scarf of invisibility f - a +1 hat (worn) g - a +0 helmet Wands i - a wand of acid (10) Scrolls h - a scroll of enchant weapon j - a scroll of revelation {unknown} l - a scroll of silence m - 2 scrolls of poison Potions e - a potion of might {unknown} k - 2 potions of curing Skills: - Level 1.2 Fighting + Level 3.5 Ranged Weapons - Level 2.1 Dodging + Level 3.8 Spellcasting + Level 5.3 Hexes + Level 2.8 Translocations - Level 4.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% N/A 3% 2 b - Inner Flame Hex/Fire 16% N/A 9% 3 c - Dimensional Bullseye Hex/Tloc 7% N/A 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 18% N/A 6% 3 Cause Fear Hex 9% N/A 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aim: a water moccasin zombie (moderately damaged, 52% to hit) You shoot a bolt. The bolt hits the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. The water moccasin zombie bites you but does no damage. Fire: b) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 52% to hit) You shoot a bolt. The bolt hits the water moccasin zombie! The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. The water moccasin zombie bites you but does no damage. Fire: b) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (almost destroyed, 52% to hit) You shoot a bolt. The bolt hits the water moccasin zombie!! You destroy the water moccasin zombie! The crocodile zombie bites you! The crocodile zombie drags you backwards! You shoot a bolt. The bolt barely misses the crocodile zombie. The crocodile zombie bites you! You shoot a bolt. The bolt closely misses the crocodile zombie. The crocodile zombie misses you. The crocodile zombie barely misses you. You shoot a bolt. The bolt hits the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * You shoot a bolt. The bolt hits the crocodile zombie. The crocodile zombie is lightly damaged. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You shoot a bolt. The bolt hits the crocodile zombie! The crocodile zombie is heavily damaged. The crocodile zombie misses you. The crocodile zombie bites you! You die... #. #. #. #+### ## #...# #. #...# #. #...# #. #Z..# #. ##@################ #...#...#....'...'. #...'...#....#...#. #∩..#...'....#...#. ################### You could see a crocodile zombie. Vanquished Creatures An ogre (D:4) 6 water moccasin zombies (Ossuary) Jessica (D:2) Natasha (twice) (D:2) A mummy (D:4) 3 adders 3 adder zombies (Ossuary) 3 dart slugs A ribbon worm (D:2) 4 ball pythons 6 bats 4 endoplasms (D:2) 4 giant cockroaches 5 gnoll zombies (Ossuary) 3 goblins 5 hobgoblins 2 jackals (D:1) 2 kobolds A quokka (D:1) 4 frilled lizards A jackal zombie (Ossuary) 2 orc zombies (Ossuary) 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeathSocks the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 128 | D:2 | Reached XP level 2. HP: 21/21 MP: 4/4 338 | D:1 | Found Favvolan's Antique Weapon Emporium. 342 | D:1 | Learned a level 2 spell: Jinxbite 544 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 1169 | D:2 | Learned a level 3 spell: Inner Flame 1233 | D:2 | Noticed Jessica 1241 | D:2 | Killed Jessica 1242 | D:2 | Reached XP level 4. HP: 28/32 MP: 3/7 1498 | D:2 | Reached skill level 4 in Hexes 1733 | D:2 | Noticed Natasha 1737 | D:2 | Killed Natasha 1738 | D:2 | Reached XP level 5. HP: 33/37 MP: 8/8 2171 | D:2 | Noticed Natasha 2181 | D:2 | Killed Natasha 2286 | D:4 | Learned a level 4 spell: Dimensional Bullseye 2381 | D:4 | Noticed an ogre 2385 | D:4 | Killed an ogre 2386 | D:4 | Reached skill level 1 in Translocations 2386 | D:4 | Reached XP level 6. HP: 43/43 MP: 6/10 2429 | D:4 | Found a sand-covered staircase. 2492 | Ossuary | Entered an ossuary 2676 | Ossuary | Reached skill level 5 in Hexes 3220 | Ossuary | Reached XP level 7. HP: 33/48 MP: 12/12 3478 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, serial_shops, shop D:2: layout_loops_cross, nicolae_titane, uniq_jessica, uniq_natasha D:3: layout_loops_cross, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, kennysheep_minor_cross, minmay_gold_behind_fungi D:4: layout_basic, trog_wizard, nicolae_ossuary_entry_giza, minmay_misc_feat_x Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 2 3 4 | 4.0 Spellcasting | 2 3 | 3.8 Hexes | 4 5 | 5.3 Ranged Weapons | 3 | 3.5 Translocations | 1 2 | 2.8 Fighting | | 1.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 147 | 48 | || 195 Arbalest | | 40 | 29 || 69 Cast: Jinxbite | 2 | 5 | || 7 Use: Scroll | | 8 | || 8 Armour: Robe | 51 | 61 | 29 || 141 Dodge: Dodged | 57 | 50 | 12 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3891 | 3816 | 75 | 1037 | 1980 | 5 | 778.2 | Dungeon | 2847 | 2772 | 75 | 375 | 1742 | 4 | 711.8 | Ossuary | 1044 | 1044 | 0 | 662 | 237 | 1 | 1044.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1572 daAuts Ossuary: 1044 daAuts D:1: 1012 daAuts D:4: 236 daAuts D:3: 26 daAuts