Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 14866253825768166604 58 DeathSocks the Sneak (level 4, -2/24 HPs) Began as a Vine Stalker Delver on Mar 25, 2024. Was an Initiate of Yredelemnul. Slain by a mummy (7 damage) ... in an ossuary. The game lasted 00:01:58 (387 turns). DeathSocks the Sneak (Vine Stalker Delver) Turns: 387, Time: 00:01:58 Health: -2/24 AC: 3 Str: 14 XL: 4 Next: 1% Magic: 0/5 EV: 11 Int: 10 God: Yredelemnul [......] Gold: 8 SH: 0 Dex: 18 Spells: 3/3 levels left rFire + . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ i - ring of protection from fire HPRegen 1.04/turn d - ring of wizardry MPRegen 0.09/turn %: guardian spirit, wizardry (x1) @: marked, attractive, wreathed by umbra A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in an ossuary. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of wizardry (right hand) i - a ring of protection from fire (left hand) Wands g - a wand of digging (3) Scrolls c - a scroll of fog Potions h - 3 potions of degeneration Skills: + Level 3.1 Fighting + Level 2.4 Short Blades + Level 2.1 Dodging + Level 6.5 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Ossuary (1/1) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the centaur zombie but do no damage. You bite the centaur zombie. You drain its power. The centaur zombie is moderately damaged. The centaur zombie closely misses you. The centaur zombie kicks you but does no damage. The centaur zombie hits you. The centaur zombie closely misses you. You hit the centaur zombie. The centaur zombie is heavily damaged. Your burial acolyte zombie hits the mummy. The centaur zombie hits you. The centaur zombie kicks you. The weeping skull touches your burial acolyte zombie! The mummy hits you. It was a potion of attraction. You feel attractive to monsters. The centaur zombie misses you. x2 The weeping skull touches your burial acolyte zombie! Your burial acolyte zombie hits the weeping skull. You barely miss the centaur zombie. You bite the centaur zombie. You drain its power. You feel invigorated. The centaur zombie is heavily damaged. The centaur zombie hits you. The centaur zombie kicks you. The mummy hits you! * * * LOW HITPOINT WARNING * * * The weeping skull touches your burial acolyte zombie! You hit the mummy but do no damage. You bite the mummy. You drain its power. You feel invigorated. The mummy is heavily damaged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. Your burial acolyte zombie hits the weeping skull but does no damage. You barely miss the centaur zombie. You bite the centaur zombie. You drain its power. The centaur zombie is heavily damaged. The weeping skull touches your burial acolyte zombie! Your burial acolyte zombie is destroyed! The centaur zombie barely misses you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The mummy hits you! You die... Your body rises from the dead as a mindless zombie. ##### #.?. !z! #.# ###+### #z### ##.....## ##'M@# ##.......###°☼#Z# +........^'...#.# +....⌠....'.#.### +.........'...#.# #.......###..#.# ##.....## ##''.# ##+#'## #.### #...# ##.## You could see a weeping skull, a mummy and a centaur zombie. Vanquished Creatures A burial acolyte (Ossuary) A dart slug (D:4) A hobgoblin (D:4) A kobold zombie (Ossuary) 2 orc zombies (Ossuary) A quokka zombie (D:4) A rat zombie (D:4) 8 creatures vanquished. Vanquished Creatures (others) A human zombie (Ossuary) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | DeathSocks the Vine Stalker Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 127 | D:7 | Noticed a bullfrog 127 | D:7 | Found a basalt altar of Yredelemnul. 135 | D:7 | Became a worshipper of Yredelemnul the Fallen 247 | D:4 | Found a sand-covered staircase. 269 | Ossuary | Entered an ossuary 284 | Ossuary | Noticed a burial acolyte 296 | Ossuary | Killed a burial acolyte 297 | Ossuary | Reached XP level 2. HP: 9/16 MP: 1/3 297 | Ossuary | Reached XP level 3. HP: 12/20 MP: 1/4 303 | Ossuary | Reached XP level 4. HP: 18/24 MP: 1/5 373 | Ossuary | Noticed a weeping skull 387 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:4: layout_layer_cave, temple_green, enter_ossuary_4, minivault_1, serial_library_hellmonk_open_square D:5: layout_rooms D:6: layout_basic, nicolae_dithmenos_the_darkroom, kennysheep_generic_room_5 D:7: layout_gridville, mainiacjoe_overflow_chevrons, kennysheep_mini_moat, nicolae_overflow_squiral, lightli_bailey_entry_fortress Ossuary: ossuary_crypta Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Short Blades | 2 | 2.4 Dodging | 2 | 2.1 Stealth | | 6.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 14 | 10 || 24 Bite | | 7 || 7 Invoke: Light the Black T | 1 | || 1 Use: Scroll | 2 | || 2 Potion | 1 | 1 || 2 Stab: Sleeping | 7 | || 7 Armour: Leather armour | 3 | 13 || 16 Dodge: Dodged | 1 | 10 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 364 | 327 | 37 | 0 | 163 | 5 | 72.8 | Dungeon | 267 | 230 | 37 | 0 | 94 | 4 | 66.8 | Ossuary | 96 | 96 | 0 | 0 | 69 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 164 daAuts Ossuary: 96 daAuts D:4: 73 daAuts D:7: 20 daAuts D:5: 8 daAuts