Dungeon Crawl Stone Soup version 0.31-a0-102-g33a4ccc0cb (webtiles) character file. Game seed: 16708159522734455810 28 DeltaZero the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on May 26, 2023. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:52 (1449 turns). DeltaZero the Conjurer (Human Conjurer) Turns: 1449, Time: 00:08:52 Health: 0/24 AC: 3 Str: 7 XL: 3 Next: 30% Magic: 1/6 EV: 11 Int: 20 God: Gold: 27 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . i - staff of cold rCold + . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour c - a +0 leather armour (worn) Magical Staves i - a staff of cold (weapon) Scrolls a - a scroll of immolation {unknown} f - a scroll of noise {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} Potions b - 2 potions of magic d - a potion of degeneration {unknown} e - a potion of heal wounds {unknown} Skills: + Level 0.1 Armour + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 30% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 36% 2 Passwall Tmut/Erth 0% N/A 36% 2 Swiftness Air 2% N/A 56% 3 Fulminant Prism Conj/Hex 5% 3d7 69% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? Okay, then. i - a staff of cold (weapon) You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is heavily wounded. Terence screams, "I'm going to kill you!" Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is heavily wounded. Terence shouts, "Now you die!" Terence hits you with a +0 hand axe! You die... ########## #........# #.######.######### #.###............# #.........######.# ##.##...#.# #.# #.#......# #.# .##.##...#.######.### #......@@##.##.......# ####.###.##.##.###.#.# ####.# #.##.##.##....# #.##.###+##.##.##....# ...#........##.##....# ####.####.....###.##.##.# ##.##.###.......##.......# ####...#.##..>......####...## ..........'.........+.......# You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) 2 ball pythons 3 endoplasms 2 hobgoblins (D:1) 4 bats A frilled lizard (D:1) A kobold (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DeltaZero the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 368 | D:1 | Learned a level 2 spell: Searing Ray 1272 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1426 | D:2 | Noticed Terence 1449 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_loops_corners, basic_altar, dk_vineyard_3, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 21 Staff || 4 Cast: Magic Dart || 28 Searing Ray || 3 Armour: Leather armour || 3 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1448 | 1426 | 22 | 154 | 682 | 2 | 724.0 | Dungeon | 1448 | 1426 | 22 | 154 | 682 | 2 | 724.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 836 daAuts D:2: 612 daAuts