Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 17569919306219626427 156 DemonSlayer the Conjurer (level 5, -5/22 (28) HPs) Began as a Deep Elf Conjurer on Jan 27, 2022. Slain by Edmund (16 damage) ... on level 4 of the Dungeon. The game lasted 00:11:42 (3907 turns). DemonSlayer the Conjurer (Deep Elf Conjurer) Turns: 3907, Time: 00:11:43 HP: -5/22 (28) AC: 3 Str: 4 XL: 5 Next: 14% MP: 4/13 EV: 13 Int: 24 God: Gold: 131 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . i - scarf {+Inv} rCorr . Rampage . f - +0 pair of gloves Will ..... (no boots) Stlth ++........ m - amulet of regeneration HPRegen 1.07/turn (no ring) MPRegen 0.13/turn (no ring) @: very slightly contaminated, heavily drained, invisible A: no striking features a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles b - 6 atropa-tipped darts Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) i - a scarf of invisibility (worn) Jewellery h - an amulet of the acrobat m - an amulet of regeneration (around neck) o - an amulet of guardian spirit Scrolls g - a scroll of vulnerability {unknown} j - 6 scrolls of identify {unknown} l - a scroll of holy word {unknown} n - a scroll of enchant armour {unknown} q - a scroll of teleportation {unknown} Potions c - a potion of curing {unknown} d - a potion of lignification k - 2 potions of mutation {unknown} p - a potion of cancellation {unknown} Skills: + Level 0.3 Throwing + Level 3.2 Dodging + Level 3.0 Stealth + Level 4.0 Spellcasting + Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Frozen Ramparts Ice 8% 1d2 28% 3 Ice Form Ice/Tmut 4% N/A 67% 4 Petrify Tmut/Erth 4% N/A 67% 4 Summon Ice Beast Ice/Summ 4% N/A 67% 4 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Statue Form Tmut/Erth 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:2 Terence D:4 Edmund Message History There is an open door here. Edmund says, "People accused me of being a cutpurse!" There is an open door here. Things that are here: a +0 dagger; a kobold skeleton There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Memorise Searing Ray, consuming 2 spell levels and leaving 9? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. Level annotation: Edmund Edmund closely misses you. Edmund hits you with a +0 dire flail of protection. There is a stone staircase leading up here. You feel drained. You fade into invisibility! You are very lightly contaminated with residual magic. Edmund barely misses you. You are already invisible! The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray misses Edmund. The searing ray hits Edmund! Edmund is moderately wounded. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You finish channeling your searing ray. Edmund misses you. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of protection! Ouch! That really hurt! You are too injured to fight recklessly! Edmund hits you with a +0 dire flail of protection! Ouch! That really hurt! You die... #.......#####.#### #.##.# ####.#### #.# #.##.## #+## #.# #.##... ##...## ##.## #...... ##.....## #...#### ######. ##.......## #......# ##.#. ##.........###....#.#########.... .'.........+.........)........... ##.........####.@@...########..>. ##.......# ##..#..# #####.#. ##.....## ##.#..# #....... ##...## #.#..# #.#####. ##'## #.#<.# #.#####. #####.### #.[..# #.##.... #.......# ###.## #.##.### #.###.#.##########.# #.##.# # ##.#................# #.##.### You could see Edmund. Vanquished Creatures An orc priest (D:2) A hound skeleton (D:2) 3 adders A worm (D:3) 3 dart slugs 3 orcs (D:2) 4 ball pythons 4 bats 2 endoplasms 2 giant cockroaches 6 goblins 9 hobgoblins 9 jackals 8 kobolds 4 quokkas 4 frilled lizards 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DemonSlayer the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 378 | D:1 | Reached skill level 5 in Conjurations 790 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1235 | D:2 | Found a faded altar of an unknown god. 1768 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1969 | D:2 | Found a snail-covered altar of Cheibriados. 2390 | D:3 | Noticed Terence 3281 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 3310 | D:3 | Reached skill level 6 in Conjurations 3841 | D:4 | Noticed Edmund 3899 | D:3 | Learned a level 2 spell: Searing Ray 3907 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, minmay_misc_feat_pillars, skrybe_limestone_x, minmay_pentomino_r4 D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_pompeii, minivault_19, minmay_misc_feat_more_columns D:3: layout_rooms, uniq_terence D:4: layout_loops_corners, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 | 3.0 Spellcasting | 4 | 4.0 Dodging | 3 | 3.2 Throwing | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 7 | 18 || 25 Throw: Dart | 4 | || 4 Cast: Magic Dart | 85 | 55 || 140 Searing Ray | | 2 || 2 Abil: Evoke Invisibilit | | 1 || 1 Use: Potion | | 4 || 4 Stab: Invisible | 1 | || 1 Armor: Robe | 4 | 12 || 16 Skin | | 29 || 29 Dodge: Dodged | 10 | 66 || 76