Dungeon Crawl Stone Soup version 0.28-b1-1-g3c77fb2ed1 (webtiles) character file. Game seed: 1924057609663255336 265 DemonSlayer the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Jan 29, 2022. Slain by an orc wizard (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:55 (2146 turns). DemonSlayer the Conjurer (Deep Elf Conjurer) Turns: 2146, Time: 00:03:55 Health: 0/28 AC: 2 Str: 6 XL: 5 Next: 99% Magic: 8/14 EV: 12 Int: 23 God: Gold: 103 SH: 0 Dex: 13 Spells: 10/13 levels left rFire + . . SeeInvis . d - +0 dagger (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn f - ring of fire MPRegen 0.14/turn j - ring of wizardry @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons d - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of fire (left hand) j - a ring of wizardry (right hand) Scrolls b - a scroll of immolation {unknown} c - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} i - a scroll of amnesia {unknown} Potions e - a potion of brilliance {unknown} h - 2 potions of might {unknown} Skills: + Level 0.3 Short Blades + Level 2.6 Dodging + Level 3.9 Stealth + Level 4.9 Spellcasting + Level 6.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 3% 3 Fulminant Prism Conj/Hex 10% 3d9 10% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 10% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you but does no damage. Something hits you. The searing ray hits something. Something hits you. You finish channelling your searing ray. Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Something hits you. You hear some strange, mumbled words. You are confused. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. Something hits you. You die... ###.# ##..# #.# #...# ##### #.# #.#.###.... #.###.#...#.##. #.....##..#.##. ###################... #..........)#.....'... #.#########)#.#####... #....@#.....#.(...###. .#########{#.#########.#.#. {..........#...........#... ##########################. ... #### There were no monsters in sight! Vanquished Creatures Grinder (D:3) 3 adders 2 dart slugs 3 orcs (D:3) 3 ball pythons A bat (D:1) 6 endoplasms 4 goblins (D:1) 4 hobgoblins 3 kobolds (D:1) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DemonSlayer the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 259 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 497 | D:1 | Learned a level 2 spell: Searing Ray 649 | D:1 | Reached skill level 5 in Conjurations 877 | D:2 | Found a faded altar of an unknown god. 1217 | D:2 | Reached XP level 3. HP: 18/19 MP: 6/10 1684 | D:3 | Noticed Grinder 1697 | D:3 | Killed Grinder 1698 | D:3 | Reached skill level 6 in Conjurations 1698 | D:3 | Reached XP level 4. HP: 16/24 MP: 2/12 1698 | D:3 | Reached XP level 5. HP: 18/28 MP: 2/14 2146 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_gd, minmay_misc_feat_roman D:3: layout_basic, roderic_serpentine_path, bh_walls_and_bars, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Stealth | 3 | 3.9 Spellcasting | 4 | 4.9 Short Blades | | 0.3 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | 9 || 10 Cast: Magic Dart | 50 | || 50 Searing Ray | 2 | 7 || 9 Stab: Sleeping | 1 | || 1 Armor: Robe | | 3 || 3 Dodge: Dodged | | 6 || 6