Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 4127588506664122242 104 DemonSlayer the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Feb 22, 2022. Killed by an exploding water moccasin (17 damage) ... ignited by their inner flame ... in a sewer. The game lasted 00:05:05 (2421 turns). DemonSlayer the Conjurer (Deep Elf Conjurer) Turns: 2421, Time: 00:05:05 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 52% Magic: 0/11 EV: 12 Int: 25 God: Gold: 80 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 80 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 6.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Sublimation of Blood Necr 4% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Irradiate Conj/Tmut 9% 3d16 61% 5 Petrify Tmut/Erth 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Elyvilon Shops: D:1 = Message History [Y]es or [N]o only, please. The spell is potentially lethal to miscast (28% risk of failure)! Continue anyway? Aiming: Fulminant Prism (potentially lethal; 28% risk of failure) Press: ? - help, Dir - move target, p - water moccasin You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Fulminant Prism (potentially lethal; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to miscast (28% risk of failure)! Continue anyway? Aiming: Fulminant Prism (potentially lethal; 28% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Really fire at your fulminant prism? Okay, then. It was a potion of curing. You feel better. Your fulminant prism crackles loudly. The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The water moccasin bites you! Your fulminant prism explodes! Unknown command. You are too depleted to draw on your mana recklessly! Okay, then. You aren't carrying any potions. Really read the scroll of immolation? As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! The water moccasin misses you. You hit the water moccasin. Flame seeps out of the water moccasin. The water moccasin is heavily wounded. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin bites you. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs you! Ouch! That really hurt! You die... ##...## ##.## #.# #.# #.# #.# . #.# ....####.####### .....§○@.....†.∩ ....############ . There were no monsters in sight! Vanquished Creatures A water moccasin (Sewer) 2 adders (D:2) 2 worms (D:3) 2 dart slugs An orc (D:3) 9 ball pythons 7 bats 7 endoplasms 6 giant cockroaches 11 goblins 3 hobgoblins (D:1) 9 quokkas 3 frilled lizards 3 kobolds 2 rats 68 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Sewer) 1 creature vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DemonSlayer the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Found Jikatz's Jewellery Emporium. 197 | D:1 | Reached XP level 2. HP: 11/15 MP: 4/8 200 | D:1 | Learned a level 2 spell: Searing Ray 316 | D:1 | Reached skill level 5 in Conjurations 752 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1841 | D:2 | Reached XP level 4. HP: 21/24 MP: 6/11 1971 | D:2 | Learned a level 4 spell: Fulminant Prism 2175 | D:3 | Found a white marble altar of Elyvilon. 2249 | D:3 | Reached skill level 6 in Conjurations 2354 | D:3 | Found a glowing drain. 2366 | Sewer | Entered a sewer 2414 | Sewer | Noticed a water moccasin 2421 | Sewer | Killed a water moccasin 2421 | Sewer | Killed by an exploding water moccasin... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, serial_shops, nicolae_diamond_shop D:2: cheibrodos_helix_gallery, layout_basic, minmay_quantized D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, portal_sewer_entry_f, hex_medium Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 4 || 4 Cast: Magic Dart | 88 | 35 || 123 Fulminant Prism | | 1 || 1 Searing Ray | | 1 || 1 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 2 | 2 || 4