Dungeon Crawl Stone Soup version 0.27-a0-463-gec7707c53d (webtiles) character file. Game seed: 11620689317226911797 17 Demosthentine the Poker (level 2, -6/23 HPs) Began as a Merfolk Gladiator on Mar 1, 2021. Mangled by a goblin ... wielding a +2 dagger of electrocution (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (932 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 932, Time: 00:00:21 Health: -6/23 AC: 4 Str: 14 XL: 2 Next: 62% Magic: 2/2 EV: 14 Int: 7 God: Gold: 58 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery e - an amulet of magic regeneration Scrolls i - 2 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} l - a scroll of fog {unknown} Potions f - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} h - 2 potions of might {unknown} k - a potion of resistance {unknown} Skills: + Level 2.5 Fighting + Level 4.7 Polearms - Level 2.0 Throwing + Level 0.5 Armour + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You now have 54 gold pieces (gained 9). There is an open door here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! You now have 58 gold pieces (gained 4). You open the door. There is an open door here. Key pressed, stopping explore. No target in view! No target in view! There is an open door here. You see here a frilled lizard corpse. Found an escape hatch in the floor. No target in view! There is an escape hatch in the floor here. Key pressed, stopping explore. No target in view! You open the door. There is an open door here. Key pressed, stopping explore. No target in view! No target in view! A goblin comes into view. It is wielding a +2 dagger of electrocution. The goblin shouts! A goblin is nearby! You reach to attack! You closely miss the goblin. A goblin is nearby! You barely miss the goblin. The goblin hits you with a +2 dagger of electrocution. You are electrocuted! Ouch! That really hurt! The goblin hits you with a +2 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... .....................# ...#.#.####.###.###### ##.#...# #.# #.# .#.#...####)###.# .#.#..>##.....#.# '#.#.####.....#.# ..............#.. ..............#######.# ......####......@g....# ......#[[#.[..######..# ....##.##รท##..# ....#[#..#.#..# ....#.#..#.#..# ###.##.##.##..# ......#..#....# .#....####....# .####...(.....# You could see a goblin. Vanquished Creatures 3 hobgoblins (D:1) 3 kobolds (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 249 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 932 | D:1 | Mangled by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, minmay_hexomino_c4 Action || total -------------------------++------- Melee: Trident || 61 Stab: Sleeping || 1 Armor: Leather armour || 17 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 936 | 936 | 0 | 0 | 818 | 1 | 936.0 | Dungeon | 936 | 936 | 0 | 0 | 818 | 1 | 936.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts