Dungeon Crawl Stone Soup version 0.27-a0-660-g90476cec82 (webtiles) character file. Game seed: 11653483212885669256 19 Demosthentine the Poker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Mar 16, 2021. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1275 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 1275, Time: 00:01:11 Health: 0/23 AC: 5 Str: 14 XL: 2 Next: 75% Magic: 2/2 EV: 13 Int: 7 God: Gold: 45 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 cloak (worn) Scrolls g - a scroll of teleportation Potions e - a potion of attraction f - a potion of brilliance {unknown} Skills: + Level 2.5 Fighting + Level 4.8 Polearms - Level 2.0 Throwing + Level 0.5 Armour + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You reach to attack! You hit Terence. Terence is moderately wounded. Terence barely misses you. You reach to attack! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you from afar with a +0 trident. You reach to attack! Your leather armour prevents you from hitting Terence. Terence is moderately wounded. Terence hits you from afar with a +0 trident! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (moderately wounded, about 36% to evade your +0 trident) You reach to attack! You hit Terence. Terence is heavily wounded. Terence drinks a potion. Terence is healed! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (about 36% to evade your +0 trident) You reach to attack! You hit Terence but do no damage. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (about 36% to evade your +0 trident) You reach to attack! You hit Terence. Terence is lightly wounded. Terence closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (lightly wounded, about 36% to evade your +0 trident) You reach to attack! You barely miss Terence. Terence is lightly wounded. Terence hits you from afar with a +0 trident. You die... #.###.###.# #.........# #####.##### #.# #.# #.# # ## ##.## ## ##...###########...####. .....@.@..............+. ##.!.###########...####. ## ###.## ## #####....## # #.........# #.###.###.# #.# #.# #.# #.# #.###.#### #.# #........# You could see Terence. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 kobolds A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 272 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 1262 | D:2 | Noticed Terence 1275 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, minmay_cut_off D:2: layout_loops_corners, nrook_campfire, uniq_terence Action || total -------------------------++------- Melee: Trident || 62 Use: Scroll || 3 Armor: Leather armour || 9 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1278 | 1278 | 0 | 0 | 1133 | 2 | 639.0 | Dungeon | 1278 | 1278 | 0 | 0 | 1133 | 2 | 639.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1080 daAuts D:2: 197 daAuts