Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 6202065589213257731 95 Demosthentine the Poker (level 4, -3/35 HPs) Began as a Merfolk Gladiator on Mar 29, 2021. Slain by a water moccasin zombie (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:00 (1235 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 1235, Time: 00:01:01 Health: -3/35 AC: 4 Str: 15 XL: 4 Next: 66% Magic: 4/4 EV: 13 Int: 7 God: Gold: 101 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . SeeInvis . a - +1 trident rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . l - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) l - a scarf of resistance (worn) Jewellery k - a ring of resist corrosion Potions e - 2 potions of might {unknown} f - a potion of berserk rage {unknown} g - a potion of mutation {unknown} h - a potion of attraction {unknown} i - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.2 Fighting + Level 5.4 Polearms - Level 2.0 Throwing + Level 1.2 Armour + Level 4.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie barely misses you. You closely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie closely misses you. You barely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie closely misses you. You barely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. The water moccasin zombie bites you but does no damage. You closely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. You completely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. You die... *,*,,,,,,,*,* *,*,***#,*#.# *,*,* #.*#.# **# ** *,*,*###.##.###******.♣***** *, *,*,*#..,.....,,,,♣,.♣,*,,,****, *,*,*#.#,,...>,,,.♣.♣,,,,*,,**,, #,,,,#.#**#.#***♣...♣,**,,,,,,,, #..,,#.####.####Z.♣*,,,,,,,*,*,* *#....#.##......@♣*,*,_,*,**,,,,* .........)...####♣,**,,,**,,*,*,* ..........#......♣,,,**,*,**,,,,, .............#####**,*,,,******** ###........#.# *,,,,*,,* *#.#..#.####.# ***,,,,,*,* #.###.#.# #.# **,,,,****,* ##,*....#* #.# *,***,* *,* ***.....,***,****,* *,* *,* You could see a water moccasin zombie. Vanquished Creatures A hound (D:2) 2 adders (D:2) An adder zombie (D:4) A worm (D:2) 5 ball pythons 5 bats 5 endoplasms 3 giant cockroaches 7 goblins 2 hobgoblins (D:1) 2 frilled lizards (D:1) 4 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 176 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 599 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 964 | D:2 | Reached skill level 5 in Polearms 1097 | D:2 | Found a broken altar of Ashenzari. 1097 | D:2 | Noticed a +0 dagger 1097 | D:2 | Noticed a +0 hand axe 1101 | D:2 | Reached skill level 1 in Armour 1105 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1199 | D:2 | You fall into a shaft and drop 2 floors! 1235 | D:4 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, corexii_item_surrounded_by_moat D:2: layout_basic, evilmike_ruin_ashenzari, beargit_hepliaklqana_dungeon_heroes, dancing_weapons_uskayaw, chequers_ecumenical_altar_lobes, minmay_tiny_reverse_x D:4: layout_loops_ring, nicolae_yredelemnul_corpse_copse, chequers_ossuary_entry_cave, chequers_serial_rivers_small_b, roderic_lattice_a, uniq_menkaure, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.4 Armour | 1 | 1.2 Fighting | 3 | 3.2 Throwing | | 2.0 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 92 | 40 || 132 Use: Scroll | 2 | 1 || 3 Stab: Sleeping | 3 | || 3 Armor: Leather armour | 15 | 10 || 25 Dodge: Dodged | 48 | 19 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1236 | 1201 | 35 | 0 | 952 | 3 | 412.0 | Dungeon | 1236 | 1201 | 35 | 0 | 952 | 3 | 412.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 253 daAuts D:4: 36 daAuts