Dungeon Crawl Stone Soup version 0.27-a0-819-g058290f16d (webtiles) character file. Game seed: 5094431934608712265 86 Demosthentine the Poker (level 4, 0/38 HPs) Began as a Merfolk Gladiator on Mar 30, 2021. Was an Initiate of the Shining One. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:18 (1840 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 1840, Time: 00:01:18 Health: 0/38 AC: 7 Str: 17 XL: 4 Next: 50% Magic: 4/4 EV: 13 Int: 7 God: the Shining One [......] Gold: 183 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . SeeInvis . a - +1 trident rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -12), resistant, glowing A: (nimble swimmer 2), mertail, iridescent scales 1, robust 1, strong 1, inability to read while threatened a: Renounce Religion You were on level 3 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) e - a +0 pair of boots (worn) Scrolls i - a scroll of identify {unknown} Potions h - a potion of lignification {unknown} Skills: + Level 3.1 Fighting + Level 5.3 Polearms - Level 2.0 Throwing + Level 1.1 Armour + Level 4.9 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin The Shining One Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are partially covered in iridescent scales. (AC +2) You are robust. (+10% HP) Your muscles are strong. (Str +2) You sometimes lose the ability to read scrolls when taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 3 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, 42% to hit) You throw a throwing net. The throwing net hits the water moccasin. The water moccasin is caught in the net! The water moccasin is moderately wounded. You feel very sick. The water moccasin struggles against the net. You puncture the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin struggles against the net. You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin struggles against the net. x2 The net rips apart, and the water moccasin comes free! You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. It was a potion of mutation. You feel extremely strange. You feel robust. Iridescent scales grow over part of your body. You lose the ability to read scrolls when threatened. You feel stronger. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. It was a potion of resistance. You feel protected. You die... ########..#........# ........#...######## #####.......# ### ###.....######.. # #...#.....†....# ##. #.####...####### ##...####.# #.......### ..._......# #...#.#...# #...##@### ##....###.# # #S# #.....##.. #.# #......... ..# ###....... ### #.....#. #....... #....... ##.#...†. ........†. You could see a water moccasin. Vanquished Creatures 3 adders An orc (D:3) 2 ball pythons 5 endoplasms 2 giant cockroaches 2 goblins 4 hobgoblins 13 jackals 4 quokkas 4 bats 4 frilled lizards 3 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 29 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 601 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 917 | D:2 | Reached skill level 5 in Polearms 1338 | D:2 | Found a glowing golden altar of the Shining One. 1344 | D:2 | Became a worshipper of the Shining One 1392 | D:2 | Reached skill level 1 in Armour 1577 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1829 | D:3 | Found a glowing silver altar of Zin. 1831 | D:3 | Noticed a water moccasin 1839 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1839 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1839 | D:3 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 1839 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 1839 | D:3 | HP: 1/38 [poisoned by a water moccasin] 1840 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring D:2: layout_loops_ring, nicolae_tso_swordbearing_angel D:3: layout_rooms, nicolae_overflow_crystal_walls Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.3 Armour | 1 | 1.1 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 118 | 24 || 142 Throw: Throwing net | | 1 || 1 Use: Scroll | 5 | || 5 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Armor: Leather armour | 32 | 5 || 37 Dodge: Dodged | 81 | 14 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1847 | 1837 | 10 | 0 | 1540 | 3 | 615.7 | Dungeon | 1847 | 1837 | 10 | 0 | 1540 | 3 | 615.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 808 daAuts D:1: 749 daAuts D:3: 288 daAuts