Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 12771750396750142927 117 Demosthentine the Poker (level 5, -1/41 HPs) Began as a Merfolk Gladiator on Apr 5, 2021. Slain by Robin ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:41 (2409 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 2409, Time: 00:01:42 Health: -1/41 AC: 4 Str: 15 XL: 5 Next: 1% Magic: 5/5 EV: 14 Int: 7 God: Gold: 100 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of teleportation Potions e - a potion of heal wounds f - a potion of haste {unknown} h - a potion of curing Skills: + Level 3.3 Fighting + Level 5.5 Polearms - Level 2.0 Throwing + Level 1.4 Armour + Level 5.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, Robin; rageheart7's ghost, amateur GnWn Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Dir - move target, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2 helmet (heavily wounded, about 31% to evade your +0 trident) You reach to attack! You closely miss Robin. Robin is heavily wounded. Robin closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2 helmet (heavily wounded, about 31% to evade your +0 trident) You reach to attack! You hit Robin. Robin is severely wounded. The hobgoblin no longer looks unusually strong. Robin closely misses you. Unknown command. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2 helmet (severely wounded, about 31% to evade your +0 trident) You reach to attack! You hit Robin. Robin is almost dead. Robin drinks a potion. Robin is healed! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2 helmet (about 31% to evade your +0 trident) You reach to attack! You hit Robin. Robin is lightly wounded. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2 helmet (lightly wounded, about 31% to evade your +0 trident) You reach to attack! You hit Robin. Robin is lightly wounded. Robin hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2 helmet (lightly wounded, about 31% to evade your +0 trident) You reach to attack! You barely miss Robin. Robin is lightly wounded. Robin hits you from afar with a +0 spear. You die... ##### #.... #.... ###### #.... #....# #.... +....# #######.... #.###....##########....##.... ......)..gg)@.........†'..... #.#####.###########....##.... #.# #....##.... #'# #....###..# ggg #########.# ..g.. ........... #...... ########... #......g #... #........ #... You could see Robin and a hobgoblin (strong). Vanquished Creatures A hound (D:2) 2 adders (D:2) An adder zombie (D:2) 2 dart slugs (D:1) 5 endoplasms 6 giant cockroaches 9 goblins 2 hobgoblins (D:3) 8 jackals A quokka (D:1) 2 bats (D:2) 5 frilled lizards 4 kobolds (D:1) 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 229 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 596 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 635 | D:1 | You fall into a shaft and drop 1 floor! 1222 | D:2 | Reached skill level 5 in Polearms 1260 | D:2 | Reached skill level 1 in Armour 1261 | D:2 | Found a faded altar of an unknown god. 1364 | D:2 | Reached XP level 4. HP: 16/34 MP: 4/4 2307 | D:3 | Found a runed translucent gate. 2308 | D:3 | Found a runed translucent gate. 2309 | D:3 | Found a runed translucent gate. 2309 | D:3 | Noticed rageheart7's ghost (amateur GnWn) 2310 | D:3 | Noticed a kobold brigand 2372 | D:3 | Noticed Robin 2376 | D:3 | Reached skill level 5 in Dodging 2396 | D:3 | Reached XP level 5. HP: 17/41 MP: 5/5 2409 | D:3 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_basic, basic_ecumenical_altar, minmay_tromino_i2 D:3: layout_basic, gammafunk_ghost_nasty_kobolds, portal_sewer_entry_b, minmay_quadrilaterals, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.5 Armour | 1 | 1.4 Fighting | 3 | 3.3 Dodging | 5 | 5.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 97 | 88 || 185 Use: Scroll | 2 | 1 || 3 Potion | | 1 || 1 Stab: Sleeping | 6 | || 6 Armor: Leather armour | 18 | 17 || 35 Dodge: Dodged | 40 | 47 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2417 | 2350 | 67 | 294 | 1712 | 3 | 805.7 | Dungeon | 2417 | 2350 | 67 | 294 | 1712 | 3 | 805.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1174 daAuts D:1: 1116 daAuts D:3: 127 daAuts