Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 17277534928138815828 7 Demosthentine the Poker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Apr 6, 2021. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (148 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 148, Time: 00:00:17 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 13 Int: 7 God: Gold: 2 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.4 Fighting + Level 4.6 Polearms - Level 2.0 Throwing + Level 0.3 Armour + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. An endoplasm is nearby! You puncture the endoplasm! You kill the endoplasm! You have reached level 2! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A jackal comes into view. A quokka comes into view. The kobold throws a stone. The stone hits you but does no damage. There are monsters nearby! A ball python comes into view. The jackal barks! The ball python hisses angrily. You hear a bark! A ball python comes into view. There are monsters nearby! You closely miss the kobold. The kobold hits you with a +0 short sword. There are monsters nearby! You hit the kobold but do no damage. The kobold hits you but does no damage. The kobold hits you with a +0 short sword. You barely miss the kobold. A jackal comes into view. The kobold hits you with a +0 short sword. There are monsters nearby! You barely miss the kobold. The kobold hits you with a +0 short sword. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You die... # ### #. #≈≈ .# #.. ##### . ### #...####.##### ## .#.h####.#...#.##...###. ...ShrK@...# #.#....##.. .#..######.###.#....#... ............'........ ..........#.#....#... .#######.##.#.[..##.. #.##.##...###. #.###.##### ## #.# . ### #.# .# #§§ You could see a quokka, 2 jackals, a ball python and a kobold. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 119 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 148 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Trident || 16 Armor: Leather armour || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 118 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 0 | 118 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts