Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 7685941322240746998 76 Demosthentine the Poker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on May 9, 2021. Slain by an orc priest ... wielding a +0 mace (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:14 (2264 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 2264, Time: 00:01:15 Health: 0/35 AC: 4 Str: 15 XL: 4 Next: 32% Magic: 4/4 EV: 13 Int: 7 God: Gold: 110 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +4 ring of protection Scrolls i - a scroll of amnesia m - a scroll of blinking Potions e - a potion of magic g - a potion of haste Skills: + Level 3.0 Fighting + Level 5.2 Polearms - Level 2.0 Throwing + Level 1.1 Armour + Level 4.9 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 50% 1 Pain Necr 0% 1d4 50% 1 Vampiric Draining Necr 0% 2d6 86% 3 Animate Dead Necr 0% N/A 99% 4 Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 mace (lightly wounded, about 40% to evade your +0 trident) The orc is in the way. You hit the orc. The orc is heavily wounded. The orc barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 mace (lightly wounded, about 40% to evade your +0 trident) The orc is in the way. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 whip. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 mace (lightly wounded, about 40% to evade your +0 trident) The orc is in the way. You hit the orc. You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 short sword. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 mace (about 40% to evade your +0 trident) You reach to attack! You hit the orc priest but do no damage. Unknown command. It was a potion of attraction. You feel attractive to monsters. The orc priest hits you but does no damage. The orc is pulled toward you! You feel very mighty all of a sudden. The orc priest closely misses you. You closely miss the orc priest. The orc priest closely misses you. You hit the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 mace. You die... #.# #(# ###############.# #.............#.# #.###..#..###.#.## #.# #.###.†......) #.# #..#..###..### #.# ##.>.......# #@# ##.#####.## #o# #.# #.# #o# #.# #.# #.# #.# #.# #.# ... #.# #.. ... ### ... You could see an orc priest and an orc. Vanquished Creatures 3 adders A worm (D:2) 3 dart slugs An orc (D:3) 2 endoplasms 5 giant cockroaches 3 hobgoblins 2 ball pythons 7 bats 2 frilled lizards 2 goblins (D:2) 6 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 232 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 953 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 1220 | D:2 | Reached skill level 5 in Polearms 1485 | D:2 | Reached skill level 1 in Armour 1910 | D:3 | Found a basalt altar of Yredelemnul. 1916 | D:3 | Reached XP level 4. HP: 24/34 MP: 4/4 2264 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, nicolae_overflow_crystal_walls, roderic_batcave, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.2 Armour | 1 | 1.1 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 112 | 17 || 129 Use: Scroll | 5 | || 5 Potion | 1 | 2 || 3 Stab: Sleeping | 4 | || 4 Armor: Leather armour | 14 | 2 || 16 Dodge: Dodged | 44 | 8 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2272 | 2235 | 37 | 6 | 1952 | 3 | 757.3 | Dungeon | 2272 | 2235 | 37 | 6 | 1952 | 3 | 757.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 938 daAuts D:1: 936 daAuts D:3: 397 daAuts