Demosthentine Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, -26, D:1) a +0 hunting sling (14, -1, D:1) 30 stones (18, 0, D:1) a +0 dagger 2 stones (19, -1, D:1) a +0 club (31, -28, D:1) 29 stones (35, -28, D:1) 17 poisoned darts (38, 12, D:1) 14 stones (41, -8, D:1) a +0 club (43, -19, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) 22 stones (2, 25, D:2) a +0 robe (3, 31, D:2) a +0 dagger (6, 29, D:2) a +0 dagger (7, 28, D:2) a +0 club (8, 0, D:2) 22 arrows (10, 32, D:2) a +0 hand axe (17, 13, D:2) a +0 whip 4 stones (23, 0, D:2) 17 arrows (24, -8, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Udgheti's Antique Weapon Shop a +0 quarterstaff (100 gold) a +0 broad axe (100 gold) a +0 dagger of flaming (140 gold) a +0 dagger (50 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) the +8 halberd of the Tent {spect, Str+3} (1582 gold) When it strikes, its spirit leaps out and fights alongside the wielder. It affects your strength (+3). a +0 arbalest (112 gold) a +1 dagger of protection (235 gold) a +2 halberd of protection (420 gold) a +1 vampiric hand axe (400 gold) the +8 flail of Ucroewum {speed, Will- Str+4 Int+5 Dex-3} (1647 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (-3). It decreases your willpower. a +4 scimitar of freezing (730 gold) a +0 short sword (75 gold) (0, 0, D:3) a +0 flail a +0 club 6 poisoned darts a +0 hand axe a +0 dagger (4, -1, D:3) a +0 club a +0 hunting sling (4, 0, D:3) a +0 short sword (5, -15, D:3) a +0 dagger (14, -15, D:3) a +0 battleaxe a +0 plate armour a +0 club a +0 club a +0 leather armour (20, -10, D:3) a +0 dagger (28, 8, D:3) a +0 club a +0 leather armour (37, -15, D:3) a +0 dagger 8 poisoned darts (38, -12, D:3) a +0 scale mail (40, 24, D:3) a +0 club 4 stones (44, 16, D:3) a +0 spear (45, -14, D:3) a +0 dagger (46, 3, D:3) a +0 kite shield (46, 20, D:3) a +0 flail (48, -6, D:3) 24 stones (49, -9, D:3) a +0 leather armour (50, -1, D:3) a +0 giant club (51, -4, D:3) 19 stones (52, 6, D:3) 25 sling bullets (55, 0, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 18 stones (8, 29, D:4) a +0 chain mail (10, 17, D:4) a scroll of noise (13, 3, D:4) a +0 dagger of electrocution (14, 2, D:4) 26 sling bullets (17, 12, D:4) a +0 long sword (23, 2, D:4) a +0 club (23, 7, D:4) 33 arrows (28, 0, D:4) a +0 tower shield (34, 23, D:4) a +0 dagger (36, 1, D:4) a +0 mace (36, 3, D:4) a +0 mace (37, 1, D:4) a +0 mace (37, 2, D:4) a +0 mace (37, 3, D:4) a +0 mace (37, 13, D:4) 17 bolts (38, 1, D:4) a +0 mace (38, 2, D:4) a +0 mace (38, 3, D:4) a +0 mace (39, 2, D:4) a +2 quarterstaff of chaos (40, 2, D:4) a +0 mace (41, 3, D:4) a +0 mace (42, 3, D:4) a +0 mace (42, 21, D:4) a +0 club (43, 4, D:4) a +0 mace (44, 3, D:4) a +0 mace of protection (45, 4, D:4) a +0 mace (47, 22, D:4) a +0 hunting sling (48, 3, D:4) a +1 mace of protection (49, 3, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 tower shield (9, 2, D:5) a +4 whip (17, 30, D:5) 5 large rocks (28, 42, D:5) a +0 scale mail (33, 1, D:5) 11 stones (39, 3, D:5) a +0 robe (39, 11, D:5) 9 stones (43, 25, D:5) a scroll of immolation Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (2, -29, D:6) a +0 shortbow 19 arrows (17, -5, D:6) a +0 trident a +0 ring mail (18, -6, D:6) a +0 flail 3 boomerangs a +0 leather armour (19, -36, D:6) 9 poisoned darts (19, -7, D:6) a +0 dagger a +0 robe (21, -30, D:6) 17 stones (22, -8, D:6) 22 stones (28, -37, D:6) 22 arrows (37, -38, D:6) a +0 whip a +0 club a +0 robe (37, -37, D:6) a +0 spear a +0 spear (38, -33, D:6) a +0 flail (57, -26, D:6) a +0 trident a +0 robe a +0 dire flail a +0 robe a +3 battleaxe a +0 robe (65, -4, D:6) 14 bolts (68, -4, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 4 potions of degeneration (17, 18, D:7) a +0 shortbow 14 arrows (26, -2, D:7) a +0 spear (29, 14, D:7) a +1 shortbow of flaming a +0 shortbow 43 arrows a centaur corpse (skeletalised by now) (30, 31, D:7) 23 arrows (30, 32, D:7) a +0 spear of venom (31, 32, D:7) 21 stones (32, 7, D:7) 26 stones (37, 1, D:7) a +0 short sword (42, 35, D:7) a +0 helmet (46, 19, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) the +7 war axe of Legostum {vamp, *Rage rPois rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from poison. It may make you go berserk in combat. The Shining One disapproves of the use of such an item. (2, 6, D:8) a +0 robe the Ecumenical Temple