Dungeon Crawl Stone Soup version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 2930078040869767328 10 Demosthentine the Poker (level 2, -2/23 HPs) Began as a Merfolk Gladiator on June 3, 2021. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (76 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 76, Time: 00:00:17 Health: -2/23 AC: 4 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 7 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.4 Fighting + Level 4.6 Polearms - Level 2.0 Throwing + Level 0.3 Armour + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal barely misses you. You hit the jackal. You kill the jackal! Unknown command. You completely miss the quokka. The quokka barely misses you. The quokka closely misses you. You hit the quokka but do no damage. The quokka closely misses you. Unknown command. You closely miss the quokka. The quokka bites you but does no damage. You puncture the quokka! You kill the quokka! You have reached level 2! You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the rat. The rat is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You puncture the rat! You kill the rat! You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the kobold. You kill the kobold! The goblin hits you with a +0 club. You die... .. .. ........: ##.# ....#..... ... ......... .. #..#.###. #. ##........ #[########......... #.@g.#...#........? #...###.#..g.....###g. ### #......g.#.##h.. ##.....###)#..#. ..........#hKK##. ...$.#.#.#.#.##?.. ......#.#.#...#.... .............##..## .....####.##.##..# You could see a goblin. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Reached XP level 2. HP: 3/23 MP: 2/2 71 | D:1 | HP: 1/23 [rat (1)] 76 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms Action || total -------------------------++------- Melee: Trident || 28 Armor: Leather armour || 3 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 24 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 24 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts