Dungeon Crawl Stone Soup version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 3278692995005594386 46 Demosthentine the Poker (level 3, -3/28 HPs) Began as a Merfolk Gladiator on June 4, 2021. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:51 (1641 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 1641, Time: 00:00:52 Health: -3/28 AC: 4 Str: 15 XL: 3 Next: 68% Magic: 3/3 EV: 13 Int: 7 God: Gold: 90 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - a throwing net (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - 3 scrolls of identify {unknown} Potions e - a potion of mutation {unknown} g - a potion of attraction {unknown} i - a potion of haste {unknown} Skills: + Level 2.9 Fighting + Level 5.0 Polearms - Level 2.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +1 vampiric scythe and wearing a +0 robe (lightly wounded, entangled in a net, about 10% to evade your +0 trident) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Sigmund struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +1 vampiric scythe and wearing a +0 robe (moderately wounded, entangled in a net, about 10% to evade your +0 trident) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Sigmund struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +1 vampiric scythe and wearing a +0 robe (moderately wounded, entangled in a net, about 10% to evade your +0 trident) You reach to attack! You catch the helpless Sigmund completely off-guard! You hit Sigmund. Sigmund is heavily wounded. Sigmund struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +1 vampiric scythe and wearing a +0 robe (heavily wounded, entangled in a net, about 10% to evade your +0 trident) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Sigmund struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +1 vampiric scythe and wearing a +0 robe (severely wounded, entangled in a net, about 10% to evade your +0 trident) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Unknown command. It was a potion of invisibility. You fade into invisibility! Sigmund gestures at you while chanting. The magic dart hits you! You die... .# ##.#..# ...###.....# #.#.....[..# ...........# #.####..#### . #..# #..# #..# #@!# .....@...# ..#####.## #.# #.# ..# ### You could see Sigmund (caught). Vanquished Creatures A worm (D:2) 2 dart slugs 5 ball pythons 3 bats 3 endoplasms A giant cockroach (D:1) 4 hobgoblins 6 jackals (D:1) A quokka (D:2) 4 frilled lizards 5 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 190 | D:1 | Reached XP level 2. HP: 14/23 MP: 2/2 463 | D:1 | Found a faded altar of an unknown god. 840 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1306 | D:2 | Reached skill level 5 in Polearms 1467 | D:2 | Reached skill level 1 in Armour 1629 | D:2 | Noticed Sigmund 1641 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.0 Armour | 1 | 1.0 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.6 Action || total -------------------------++------- Melee: Trident || 137 Throw: Throwing net || 2 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 3 Held in net/web || 1 Armor: Leather armour || 36 Dodge: Dodged || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1649 | 1649 | 0 | 0 | 1400 | 2 | 824.5 | Dungeon | 1649 | 1649 | 0 | 0 | 1400 | 2 | 824.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 546 daAuts