Dungeon Crawl Stone Soup version 0.27-a0-1232-gc6a4cbde82 (webtiles) character file. Game seed: 6500335046096588483 69 Demosthentine the Poker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on June 8, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:57 (1513 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 1513, Time: 00:00:58 Health: 0/35 AC: 4 Str: 15 XL: 4 Next: 20% Magic: 4/4 EV: 13 Int: 7 God: Gold: 59 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -1) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - a throwing net (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a ring of see invisible Scrolls f - a scroll of teleportation {unknown} h - a scroll of identify Potions e - a potion of brilliance Skills: + Level 3.0 Fighting + Level 5.2 Polearms - Level 2.0 Throwing + Level 1.1 Armour + Level 4.7 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. Throw: 3 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 42% to hit) You throw a throwing net. The throwing net closely misses the adder. The throwing net closely misses the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Throw: 2 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 42% to hit) You throw a throwing net. The throwing net hits the adder. The adder is caught in the net! The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder struggles against the net. x2 * * * LOW HITPOINT WARNING * * * You feel sick. The adder struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - adder Aim: an adder (moderately wounded, entangled in a net, about 21% to evade your +0 trident) You reach to attack! You catch the helpless adder completely off-guard! You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder struggles against the net. The net rips apart, and the adder comes free! Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - adder Aim: an adder (moderately wounded, about 58% to evade your +0 trident) You reach to attack! You barely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is moderately wounded. You die... # #.....S§ #.......# # ....§ ######.......# #†'# ##).......(...# #^.##.######........ ##.(.# #.......# ##.## #.....>.# #g# #.......# #S# ###.##### #@# #.###.. #.##########...... ##########........>.>...... #...##................###.. #.#..(.#.#.###.####...# #.. #...##...#.##.............. ...####.#######.##..####..####.# #..............##..####..# #.# #.####.#########.....##..# #.# You could see an adder and a goblin. Vanquished Creatures 4 adders (D:2) 2 worms (D:2) 3 ball pythons 3 endoplasms 2 giant cockroaches A goblin (D:2) 3 hobgoblins (D:1) 6 bats 2 frilled lizards (D:1) 2 kobolds 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 341 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1201 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1227 | D:2 | Reached skill level 5 in Polearms 1380 | D:2 | Found a faded altar of an unknown god. 1489 | D:2 | Reached skill level 1 in Armour 1489 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/4 1512 | D:2 | HP: 1/35 [adder (1)] 1513 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, kennysheep_generic_room_7 Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.2 Fighting | 3 | 3.0 Armour | 1 | 1.1 Throwing | | 2.0 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 93 | 18 || 111 Throw: Throwing net | | 2 || 2 Use: Scroll | 2 | || 2 Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Held in net/web | | 1 || 1 Armor: Leather armour | 22 | 3 || 25 Dodge: Dodged | 57 | 11 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1518 | 1494 | 24 | 0 | 1288 | 2 | 759.0 | Dungeon | 1518 | 1494 | 24 | 0 | 1288 | 2 | 759.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 953 daAuts D:2: 565 daAuts