Dungeon Crawl Stone Soup version 0.27-a0-1312-g5cdb2b3542 (webtiles) character file. Game seed: 10878558247059003660 77 Demosthentine the Poker (level 4, -1/25 (35) HPs) Began as a Merfolk Gladiator on June 20, 2021. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1752 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 1752, Time: 00:01:15 HP: -1/25 (35) AC: 5 Str: 15 XL: 4 Next: 33% MP: 4/4 EV: 13 Int: 7 God: Gold: 110 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: very heavily drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Missiles d - 3 throwing nets (quivered) i - 4 atropa-tipped darts Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of silence {unknown} Potions e - a potion of lignification {unknown} j - a potion of heal wounds k - a potion of cancellation {unknown} Skills: + Level 3.1 Fighting + Level 5.3 Polearms - Level 2.0 Throwing + Level 1.1 Armour + Level 4.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. Something hits you but does no damage. You feel drained. Reach: a) +1 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (about 38% to evade your +1 trident) Something you can't see is in the way. You miss something. Something hits you. You feel drained. Unknown command. Reach: a) +1 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (about 38% to evade your +1 trident) Something you can't see is in the way. You puncture something! Something hits you. You feel drained. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Reach: a) +1 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (about 38% to evade your +1 trident) Something you can't see is in the way. You completely miss something. Something hits you. You feel drained. Unknown command. Reach: a) +1 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (about 38% to evade your +1 trident) You reach to attack! You hit the orc priest. The orc priest is moderately wounded. Something hits you. You feel drained. Unknown command. Reach: a) +1 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (moderately wounded, about 38% to evade your +1 trident) Something you can't see is in the way. You hit something. Reactivating autopickup. You feel a bit more experienced. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ......(......####+#+#............ .........##### #.#.#........)... .........########................ .............#...........w..###.. ####.####....#.#....o.......# #.####....#..w..#.b......# #.........#.#o###........# ########.....###)# #........# ....# #......###@# #........# ....# #......'...# ########## ....# #..)...##### ....# #....#.# ....# #....'.# ....# #....### ....# #....# ##### #....# #....# You could see a worm and an orc priest. Vanquished Creatures Terence (D:2) An orc wizard (D:3) 3 dart slugs (D:1) 5 orcs (D:3) 3 bats 3 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 jackals (D:2) A quokka (D:1) 4 ball pythons 10 frilled lizards 2 goblins A kobold (D:3) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 583 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 880 | D:2 | Reached skill level 5 in Polearms 949 | D:2 | Noticed Terence 960 | D:2 | Killed Terence 961 | D:2 | Reached skill level 1 in Armour 1381 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1752 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, minmay_misc_feat_more_columns D:2: layout_basic, minmay_lizard_pond, uniq_terence D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.3 Armour | 1 | 1.1 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 76 | 39 || 115 Use: Scroll | 3 | || 3 Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armor: Leather armour | 13 | 19 || 32 Dodge: Dodged | 37 | 24 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1755 | 1719 | 36 | 0 | 1489 | 3 | 585.0 | Dungeon | 1755 | 1719 | 36 | 0 | 1489 | 3 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 819 daAuts D:1: 491 daAuts D:3: 444 daAuts