Dungeon Crawl Stone Soup version 0.28-a0-425-gd0eccab798 (webtiles) character file. Game seed: 8639141482425312058 1134 Demosthentine the Spear-Bearer (level 8, -2/64 HPs) Began as a Merfolk Gladiator on Sept 10, 2021. Slain by a mummy (6 damage) ... in an ossuary. The game lasted 00:04:32 (6003 turns). Demosthentine the Spear-Bearer (Merfolk Gladiator) Turns: 6003, Time: 00:04:33 Health: -2/64 AC: 7 Str: 16 XL: 8 Next: 36% Magic: 8/8 EV: 15 Int: 7 God: Gold: 194 SH: 0 Dex: 16 Spells: 7/7 levels left rFire + . . SeeInvis . a - +1 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . m - +3 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.20/turn h - ring of protection from fire MPRegen 0.11/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 194 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Armour c - a +0 helmet (worn) m - a +3 leather armour (worn) Jewellery h - a ring of protection from fire (left hand) Wands l - a wand of digging (4) o - a wand of iceblast (10) Scrolls b - a scroll of identify f - 3 scrolls of teleportation i - a scroll of noise {unknown} n - 3 scrolls of amnesia {unknown} p - a scroll of enchant weapon Potions g - a potion of cancellation k - a potion of haste {unknown} Skills: + Level 5.6 Fighting + Level 8.1 Polearms - Level 2.0 Throwing + Level 3.4 Armour + Level 7.4 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 0% 1d3 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Poisonous Vapours Pois/Air 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 86% 3 Summon Guardian Golem Hex/Summ 0% N/A 86% 3 Olgreb's Toxic Radiance Pois 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The howler monkey zombie hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - howler monkey zombie Aim: a howler monkey zombie (severely damaged, 77% to hit) You throw a throwing net. The throwing net hits the howler monkey zombie. The howler monkey zombie is caught in the net! The howler monkey zombie is severely damaged. A mummy comes into view. The howler monkey zombie struggles against the net. You catch the helpless howler monkey zombie completely off-guard! You hit the howler monkey zombie. The howler monkey zombie is almost destroyed. The howler monkey zombie struggles against the net. You hit the howler monkey zombie. The howler monkey zombie is almost destroyed. The howler monkey zombie struggles against the net. You hit the howler monkey zombie. You destroy the howler monkey zombie! You hit the mummy. The mummy is lightly damaged. It was a potion of curing. You feel better. The mummy completely misses you. You hit the mummy. The mummy is heavily damaged. You hit the mummy but do no damage. The mummy is heavily damaged. The mummy hits you. * * * LOW HITPOINT WARNING * * * You barely miss the mummy. The mummy is heavily damaged. A mummy comes into view. You hit the mummy but do no damage. The mummy is heavily damaged. You puncture the mummy! You destroy the mummy! You barely miss the mummy. You completely miss the mummy. The mummy hits you. You die... ##### #..∩# #.∩.# #.@.# # #.##M##Z##'## +......Z..... #'#+#'#+#+#'# # .# ## You could see a mummy. Vanquished Creatures Edmund (D:5) An ogre (D:5) 2 scorpions 2 wyvern zombies A water moccasin zombie (D:5) 2 bullfrog zombies (Ossuary) A jelly (D:4) A centaur zombie (Ossuary) A hound (D:4) 5 iguanas An orc wizard (D:3) 2 killer bee zombies (Ossuary) 6 mummies (Ossuary) A howler monkey zombie (Ossuary) 3 gnolls (D:2) 9 adders 3 adder skeletons 2 worms 2 dart slugs (D:1) 7 orcs 6 endoplasms A giant cockroach (D:2) 6 goblins 6 hobgoblins 4 jackals 11 ball pythons 4 bats 4 frilled lizards 4 kobolds 5 rats 104 creatures vanquished. Vanquished Creatures (others) 10 withered plants 10 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 225 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 1199 | D:2 | Reached XP level 3. HP: 8/28 MP: 3/3 1209 | D:2 | HP: 1/28 [worm (8)] 1569 | D:2 | Reached skill level 5 in Polearms 1569 | D:2 | Reached skill level 1 in Armour 1717 | D:2 | Reached XP level 4. HP: 28/34 MP: 4/4 2092 | D:2 | Reached skill level 5 in Dodging 2187 | D:2 | Found a faded altar of an unknown god. 2477 | D:3 | Reached XP level 5. HP: 30/41 MP: 5/5 3922 | D:4 | Reached skill level 6 in Polearms 3922 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 4799 | D:4 | Reached XP level 7. HP: 19/55 MP: 7/7 5572 | D:5 | Entered Level 5 of the Dungeon 5582 | D:5 | Reached skill level 7 in Polearms 5701 | D:5 | Noticed Edmund 5719 | D:5 | Killed Edmund 5720 | D:5 | Reached skill level 5 in Fighting 5807 | D:5 | Reached XP level 8. HP: 55/62 MP: 8/8 5883 | D:5 | Found a sand-covered staircase. 5892 | Ossuary | Entered an ossuary 5979 | Ossuary | Reached skill level 8 in Polearms 5990 | Ossuary | HP: 1/63 [howler monkey zombie (4)] 5998 | Ossuary | HP: 3/64 [mummy (6)] 6003 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_corners, minmay_misc_feat_five, minivault_27, chequers_serial_rivers_large_b, skrybe_limestone_x D:2: layout_loops_ring, ebering_ecumenical_altar_petrified, fountainhead D:3: layout_basic, chequers_serial_rivers_small_b, minivault_24 D:4: layout_gridville D:5: layout_cave_pools, chequers_ossuary_entry_cave, uniq_edmund Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Polearms | 5 6 7 8 | 8.1 Armour | 1 2 3 | 3.4 Fighting | 3 4 5 | 5.6 Dodging | 5 6 7 | 7.4 Throwing | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Trident | 84 | 206 | 174 || 464 Tailslap | | 3 | || 3 Throw: Throwing net | | | 4 || 4 Use: Scroll | 3 | 4 | 1 || 8 Potion | | | 3 || 3 Stab: Sleeping | 1 | 2 | 1 || 4 Held in net/web | | | 5 || 5 Armor: Leather armour | 8 | 28 | 27 || 63 Dodge: Dodged | 46 | 118 | 86 || 250 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5973 | 5846 | 127 | 745 | 4146 | 6 | 995.5 | Dungeon | 5872 | 5745 | 127 | 745 | 4143 | 5 | 1174.4 | Ossuary | 101 | 101 | 0 | 0 | 3 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2162 daAuts D:2: 1172 daAuts D:1: 1145 daAuts D:4: 1074 daAuts D:5: 316 daAuts Ossuary: 101 daAuts