Dungeon Crawl Stone Soup version 0.28-a0-683-ga8797d1ae1 (webtiles) character file. Game seed: 5746179927626666164 162 Demosthentine the Poker (level 5, 0/41 HPs) Began as a Merfolk Gladiator on Oct 19, 2021. Slain by a gnoll (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:49 (2187 turns). Demosthentine the Poker (Merfolk Gladiator) Turns: 2187, Time: 00:01:50 Health: 0/41 AC: 5 Str: 16 XL: 5 Next: 43% Magic: 5/5 EV: 14 Int: 7 God: Gold: 85 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) j - a +0 cloak (worn) Jewellery m - a ring of ice Scrolls h - a scroll of vulnerability {unknown} Potions e - 2 potions of heal wounds f - a potion of lignification g - a potion of curing {unknown} i - a potion of invisibility {unknown} Skills: + Level 3.5 Fighting + Level 5.7 Polearms - Level 2.0 Throwing + Level 1.5 Armour + Level 5.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 halberd (about 36% to evade your +0 trident) You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Unknown command. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, about 36% to evade your +0 trident) You reach to attack! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, about 36% to evade your +0 trident) You reach to attack! You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Unknown command. Unknown command. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, about 36% to evade your +0 trident) You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, about 36% to evade your +0 trident) You reach to attack! You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! You die... ########### #.........# ### ###.#.....# # ##.## #.........#.# ##.#.######.#...<...... #.###)@.....#.......#.# ##.#g#######.^...#### # ##.## ##...#####. ###.####### #.......... #.........# ##.#######. #.#.#####.# #.# #.#...# #+# # ###.## # #.##..)##.# You could see a gnoll. Vanquished Creatures A water moccasin skeleton (D:2) 2 gnolls (D:3) 5 adders (D:2) A worm (D:2) An orc (D:3) 5 bats An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:2) 6 jackals (D:1) 9 kobolds A quokka (D:2) 4 ball pythons 3 frilled lizards 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 204 | D:1 | Reached XP level 2. HP: 11/23 MP: 2/2 808 | D:1 | Found a faded altar of an unknown god. 903 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1157 | D:2 | Reached skill level 5 in Polearms 1157 | D:2 | Reached skill level 1 in Armour 1157 | D:2 | Reached XP level 4. HP: 11/35 MP: 4/4 1499 | D:2 | Reached skill level 5 in Dodging 1646 | D:2 | Reached XP level 5. HP: 36/41 MP: 5/5 2187 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, basic_ecumenical_altar D:2: layout_loops_cross D:3: layout_loops_corners, gammafunk_ghost_arena, hex_medium Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.5 Polearms | 5 | 5.7 Armour | 1 | 1.5 Dodging | 5 | 5.2 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 95 | 70 || 165 Use: Scroll | 5 | 1 || 6 Stab: Sleeping | 1 | 1 || 2 Armor: Leather armour | 30 | 10 || 40 Dodge: Dodged | 38 | 34 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2194 | 2166 | 28 | 0 | 1806 | 3 | 731.3 | Dungeon | 2194 | 2166 | 28 | 0 | 1806 | 3 | 731.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1124 daAuts D:2: 1010 daAuts D:3: 60 daAuts