Dungeon Sprint DCSS version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 13170710916071796674 25 Demosthentine the Shield-Bearer (level 3, -6/30 HPs) Began as a Formicid Fighter on Mar 9, 2023. Mangled by an ogre ... wielding a +0 giant spiked club (36 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (45 turns). Demosthentine the Shield-Bearer (Formicid Fighter) Turns: 45, Time: 00:00:11 Health: -6/30 AC: 7 Str: 22 XL: 3 Next: 17% Magic: 3/3 EV: 10 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands i - a wand of roots (3) Scrolls h - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.3 Fighting + Level 3.2 Axes + Level 4.3 Armour + Level 2.0 Dodging + Level 5.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You barely miss Ijyb. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is lightly wounded. You block Ijyb's attack. x2 You slash Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. Unknown command. You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Axes skill increases to level 3! Your Armour skill increases to level 4! Your Dodging skill gained 2 levels and is now at level 2! Your Shields skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. i - a wand of roots (3) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Demosthentine the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 5 in Shields 10 | D | Reached XP level 2. HP: 18/25 MP: 2/2 10 | D | Reached XP level 3. HP: 21/30 MP: 3/3 44 | D | Noticed an ogre 45 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Axes | 3 | 3.2 Armour | 4 | 4.3 Dodging | 2 | 2.0 Shields | 5 | 5.2 Action || total ---------------------------++------- Melee: War axe || 7 Armour: Scale mail || 3 Dodge: Dodged || 1 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 31 | 0 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 31 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 48 daAuts