Dungeon Crawl Stone Soup version 0.31-a0-889-g1a8549509d (webtiles) character file. Game seed: 2032958931706679380 0 Demosthentine the Ducker (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Oct 16, 2023. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (63 turns). Demosthentine the Ducker (Demonspawn Gladiator) Turns: 63, Time: 00:00:04 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 19 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 2.6 Polearms - Level 1.7 Throwing + Level 0.0 Armour + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Demosthentine the Demonspawn Gladiator. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the gate. There is an open gate here. Found a dagger. You now have 19 gold pieces. You see here a +0 dagger. Found a stone staircase leading down. Found an escape hatch in the floor. No target in view! No target in view! Found 7 stones. No target in view! Key pressed, stopping explore. No target in view! No target in view! A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! The gnoll shouts! A gnoll is nearby! A gnoll is nearby! You reach to attack! You barely miss the gnoll. You puncture the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ### ..# # # #.# .# ##.####.###. ........... #.##.>.>.#####.# .....#....@g...# #.....####### ##♣ ##...## ######♣.. ##.## ########.♣♣..).. #.#####.............♣♣ #.......#.........♣♣♣ #########♣........♣ ♣.....♣♣## ♣♣...♣♣ You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Demosthentine the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring Action || total ---------------------------++------- Melee: Trident || 3 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 53 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 53 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts