Dungeon Crawl Stone Soup version 0.30-a0-23-ge60ba3568b (webtiles) character file. Game seed: 11423582574696453751 5 Dermit the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Aug 24, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (155 turns). Dermit the Magician (Djinni Fire Elementalist) Turns: 155, Time: 00:01:24 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 spear {polearm} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Inventory: Hand Weapons b - a +0 spear (weapon) {polearm} (You found it on level 1 of the Dungeon) Missiles d - a stone {throwing} Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5844 Altars: ..h #+####.# #.#..#.# .. #.#.##.# .... #.#.##.#####.... .. #......#........ #.###.#....#........ #.....###.##........ ##.#.#@###.........# #.......h.#.#.......# ###.#.#.#.#.###†......# .....#.#.....).......# #.#.###.###.#†#.......# #......<......#.......# #.#.###.###.#.#.......# .. #.#.......####### ## #.#.#.###.# You could see a jackal. Message History A goblin comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! 😕 HP[-1] You take 1 damage, and now have 14/15 hp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. The foxfire hits the goblin. You kill the goblin! A jackal comes into view. A jackal comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barks! x2; You hear a bark! 😕 HP[-1] You take 1 damage, and now have 13/15 hp. The foxfire hits the jackal. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! 😕 HP[-1] You take 1 damage, and now have 12/15 hp. The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. A jackal comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. 😮 HP[-1] You take 1 damage, and now have 11/15 hp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you but does no damage. 😮 HP[-1] You take 1 damage, and now have 10/15 hp. You closely miss the jackal. The foxfire hits the jackal. The foxfire hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. 😮 HP[-2] You take 2 damage, and now have 8/15 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 7/15 hp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 5/15 hp. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal but does no damage. The jackal misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 2/15 hp. The foxfire hits the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. You see here a ball python corpse. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 1/15 hp. The jackal attacks as you move away! The jackal barely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The jackal closely misses you. You aren't carrying any potions. As you read the scroll labelled NITEKE GIROXA, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The jackal bites you. You die... Action || total -------------------------++------- Melee: Spear || 2 Cast: Foxfire || 9 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, chequers_arboretum Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dermit the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Dermit set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 145 | D:1 | HP: 2/15 [jackal (2)] 151 | D:1 | HP: 1/15 [jackal (1)] 155 | D:1 | Slain by a jackal Vanquished Creatures A ball python (D:1) 2 jackals (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (others) 11 foxfires (D:1) 11 creatures vanquished. Grand Total: 16 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 78 | 23 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 78 | 23 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts