Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11640837698550399121 121 Derpydoo the Conjurer (level 4, -1/34 HPs) Began as an Armataur Conjurer on Mar 12, 2025. Splashed by a jelly's acid (8 damage) ... on level 3 of the Dungeon. The game lasted 00:13:22 (1943 turns). Derpydoo the Conjurer (Armataur Conjurer) Turns: 1943, Time: 00:13:22 Health: -1/34 AC: 5 Str: 12 XL: 4 Next: 77% Magic: 16/16 EV: 7 Int: 21 God: Gold: 165 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . b - +2 dagger (vamp) rCold . . . (no shield) rNeg . . . n - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + c - ring of flight HPRegen 0.25/turn f - ring of magical power MPRegen 0.15/turn %: roll @: lethally poisoned (-1 -> -1), flying A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +0 war axe b - a +2 vampiric dagger (weapon) Armour n - a +0 ring mail (worn) Jewellery c - a ring of flight (left hand) f - a ring of magical power (right hand) Scrolls d - a scroll of noise {unknown} i - a scroll of teleportation {unknown} j - a scroll of fog {unknown} m - a scroll of blinking {unknown} Potions e - 2 potions of brilliance g - a potion of magic k - 2 potions of cancellation {unknown} l - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 0.9 Short Blades + Level 0.2 Armour + Level 1.7 Dodging + Level 2.8 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 4% 1 b - Searing Ray Conj 44% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 32% 1 Call Imp Summ 4% N/A 45% 2 Call Canine Familiar Summ 2% N/A 69% 3 Fulminant Prism Conj/Alch 6% 3d7 77% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 77% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 97% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History * * * LOW HITPOINT WARNING * * * The adder barely misses you. Unknown command. You hit the dart slug. You feel better. The dart slug is severely wounded. You feel sick. The adder barely misses you. The dart slug barely misses you. Unknown command. You hit the dart slug but do no damage. The dart slug is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. Unknown command. You hit the dart slug. The dart slug is severely wounded. You feel sick. The dart slug launches a dart at you. The slug dart misses you. The adder bites you but does no damage. Unknown command. You hit the dart slug. You feel better. The dart slug is almost dead. You feel sick. The adder bites you but does no damage. The dart slug bites you but does no damage. Unknown command. You hit the dart slug. You feel better. You kill the dart slug! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You feel better. Your tail-slap misses the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The jelly barely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ###. ..... ..... ..#... ...... #._/#$###### .....=J.?..# #...S@##.# .$....#.##.# ..... #.##.# ##.# #.##.# # #.##.# #.#..### #......# ###.##.# #.#..#. You could see a jelly and an adder. Vanquished Creatures A howler monkey (D:3) An adder (D:3) 3 gnolls (D:2) 3 dart slugs An orc (D:3) 4 bats 6 endoplasms 3 giant cockroaches 3 goblins 3 kobolds (D:2) 2 quokkas 3 ball pythons 2 frilled lizards 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derpydoo the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 356 | D:1 | Reached skill level 4 in Conjurations 356 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 1054 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 1568 | D:3 | Reached XP level 4. HP: 34/34 MP: 7/7 1824 | D:3 | Learned a level 2 spell: Searing Ray 1921 | D:3 | Found a radiant altar of Vehumet. 1943 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners D:2: layout_rooms D:3: layout_loops_ring, vehumet_altar_wand_db Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.7 Spellcasting | 2 | 2.2 Fighting | | 0.4 Short Blades | | 0.9 Armour | | 0.2 Dodging | | 1.7 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 15 | || 15 Tailslap | 2 | 2 || 4 Dagger | 15 | 29 || 44 Hand axe | 1 | || 1 Cast: Magic Dart | 47 | 8 || 55 Searing Ray | | 1 || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 20 | || 20 Ring mail | | 31 || 31 Dodge: Dodged | 15 | 15 || 30