Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8459257049485772250 28 Derpydoo the Digger (level 3, -2/19 HPs) Began as a Deep Elf Earth Elementalist on Mar 20, 2025. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:22 (835 turns). Derpydoo the Digger (Deep Elf Earth Elementalist) Turns: 835, Time: 00:07:23 Health: -2/19 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 5/9 EV: 11 Int: 21 God: Gold: 28 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.23/turn j - ring of positive energy MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 ring mail Jewellery e - a +6 ring of strength (left hand) j - a ring of positive energy (right hand) Scrolls d - 2 scrolls of identify {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} i - a potion of attraction {unknown} k - a potion of mutation {unknown} Skills: + Level 0.8 Short Blades + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 1.1 Conjurations + Level 4.0 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 40% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 20% N/A 7% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Petrify Alch/Erth 12% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of fire resistance (85% to hit) The blast of sand hits Terence. Terence is moderately wounded. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of fire resistance (moderately wounded, 85% to hit) The blast of sand hits Terence but does no damage. Terence is moderately wounded. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of fire resistance (moderately wounded, 85% to hit) The blast of sand hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of fire resistance (moderately wounded, 85% to hit) The blast of sand hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of fire resistance (moderately wounded, 85% to hit) The blast of sand hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" .>......##............)### ............@.......#..)## #.# ..#......#†.. #.# ##........†#. #.# #........... ###.### #........... #.....#####.........## #....@................ #....@................ #.....#####.........## ###.### ...... #.# ###.# #.# ... #.# ... #. .. You could see Terence. Vanquished Creatures A ribbon worm (D:2) 3 bats An endoplasm (D:1) A giant cockroach (D:1) 7 goblins 2 hobgoblins (D:1) 3 kobolds 2 ball pythons (D:2) A frilled lizard (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derpydoo the Deep Elf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 699 | D:2 | Reached skill level 4 in Earth Magic 766 | D:2 | Noticed Terence 783 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 835 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_ring D:2: layout_rooms, basic_altar, minmay_heptomino_w4, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Short Blades | | 0.8 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.4 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 5 Throw: Stone || 21 Cast: Sandblast || 35 Armour: Robe || 8 Dodge: Dodged || 5