Seeded DCSS version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 5388809490744472810 (custom seed) 29 Destinykillz the Conjurer (level 3, -8/36 HPs) Began as a Demonspawn Conjurer on Apr 10, 2025. Mangled by Sigmund ... wielding a +5 scythe of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1387 turns). Destinykillz the Conjurer (Demonspawn Conjurer) Turns: 1387, Time: 00:02:06 Health: -8/36 AC: 21 Str: 6 XL: 3 Next: 1% Magic: 1/6 EV: 2 Int: 19 God: Gold: 15 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form, attractive A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, powered by death 1, agile 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (melded) Potions b - a potion of magic Skills: - Level 1.7 Dodging * Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 3% 2 Fulminant Prism Conj/Alch 3% 3d5 52% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate a little health from kills. You are agile. (Dex +4, Str/Int -1) Your spells are a little easier to cast, but a little less powerful. Message History You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund hits you but does no damage. You hit Sigmund but do no damage. Sigmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund hits you but does no damage. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund hits you with a +5 scythe of protection! * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you but does no damage. You closely miss Sigmund. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund hits you with a +5 scythe of protection! You die... Sigmund begins carving another notch in his scythe. #....### #....# #....# #.#### #†# #.# ###### #.# .[...### #.# #...J..## #♣# #........ #@# #<.@...####.# #..g.....@......# #.###<.....###### ###.#### #.# .# # You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) 5 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Destinykillz the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1239 | D:2 | Noticed Sigmund 1313 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1363 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1363 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1387 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_basic, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Dodging | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Short sword || 22 Cast: Magic Dart || 55 Use: Potion || 3 Armour: Robe || 9 Skin || 16 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1381 | 1325 | 56 | 81 | 1067 | 2 | 690.5 | Dungeon | 1381 | 1325 | 56 | 81 | 1067 | 2 | 690.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1273 daAuts D:2: 108 daAuts