Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 345744944601730602 180 Destinykillz the Conjurer (level 5, 0/35 HPs) Began as a Demonspawn Conjurer on May 6, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:07:36 (4191 turns). Destinykillz the Conjurer (Demonspawn Conjurer) Turns: 4191, Time: 00:07:37 Health: 0/35 AC: 2 Str: 3 XL: 5 Next: 33% Magic: 7/9 EV: 13 Int: 21 God: Gold: 168 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . n - +10 trident "Killer Bee's Bane" {elec, Fly Str-4 Dex+3} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -6), flying A: horns 2, repulsion field 1, ignite blood 1, inhibited regeneration, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons c - a +0 whip g - a +0 dagger n - the +10 trident "Killer Bee's Bane" (weapon) {elec, Fly Str-4 Dex+3} (You found it on level 3 of the Dungeon) Fly: It grants you flight. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Armour a - a +0 robe (worn) Magical Staves j - a staff of death Wands r - a wand of charming (12) Scrolls d - a scroll of silence {unknown} e - a scroll of immolation {unknown} f - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} i - 4 scrolls of identify k - a scroll of teleportation o - a scroll of poison {unknown} p - a scroll of amnesia {unknown} q - a scroll of vulnerability {unknown} t - a scroll of fear {unknown} Potions b - a potion of magic m - a potion of mutation s - a potion of heal wounds {unknown} u - a potion of ambrosia {unknown} Skills: + Level 2.7 Dodging - Level 3.0 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 64% 2d6 4% 2 c - Vampiric Draining Necr 3% 2d6 47% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 3% N/A 47% 3 Fulminant Prism Conj/Alch 9% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 52% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You are surrounded by a mild repulsion field. (EV +2) Your demonic aura sometimes causes spilled blood to erupt in flames. You do not regenerate when monsters are visible. Your spells are a little harder to cast, but a little more powerful. Message History The magic dart hits the scorpion! The scorpion is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. There is a stone staircase leading up here. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion closely misses you. There is a stone staircase leading up, spattered with blood here. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel less in control of your magic. The horns on your head grow some more. You feel sick. The scorpion completely misses you. The scorpion stings you. As you read the scroll labelled WIMITA WAGRYUGH, it crumbles to dust. It is a scroll of identify. k - 2 scrolls of teleportation You feel sick. The scorpion completely misses you. The scorpion stings you. You are more poisoned. The scorpion poisons you! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel very sick. The scorpion stings you. The scorpion closely misses you. You feel very sick. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. The scorpion attacks as it pursues you! The scorpion stings you! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Your surroundings suddenly seem different. You die... ###.................# ....................# .##......)..........# .##..#.#.#..........# .......#.#..........# .###.###............# ..##.###...........## ....................# #.<<...|........@...# #.........).........# #...................# .........#..........# #........#.........## #........#.#......... #........#.#...#....## .............###....# ..##..##..#. ...# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A hound (D:4) 3 adders A dart slug (D:2) 2 ribbon worms (D:2) 7 endoplasms 3 giant cockroaches 5 jackals 5 quokkas 6 ball pythons 7 bats 2 frilled lizards (D:2) 2 goblins 6 hobgoblins 11 kobolds 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Destinykillz the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 436 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 436 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1298 | D:2 | Learned a level 2 spell: Searing Ray 1713 | D:2 | Reached XP level 3. HP: 7/24 MP: 1/6 3224 | D:3 | Identified the +10 trident "Killer Bee's Bane" {elec, Fly | Str-4 Dex+3} 3269 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3305 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3305 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 4030 | D:4 | Reached skill level 5 in Conjurations 4030 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 4030 | D:4 | Reached XP level 5. HP: 35/35 MP: 3/9 4129 | D:4 | Learned a level 3 spell: Vampiric Draining 4186 | D:4 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 4186 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4186 | D:4 | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 4190 | D:4 | HP: 1/35 [scorpion (7)] 4191 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_corners, minmay_tromino_v4_c D:2: minmay_diamond_boxcup, layout_loops_corners D:3: layout_basic, mainiacjoe_overflow_small_starburst, moated_statue D:4: old_forge, layout_rooms, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Dodging | 2 | 2.7 Conjurations | 5 | 5.2 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Whip | 1 | || 1 Dagger | 42 | 8 || 50 Trident | | 4 || 4 Headbutt | | 2 || 2 Cast: Magic Dart | 121 | 28 || 149 Searing Ray | 2 | || 2 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 49 | 14 || 63 Dodge: Dodged | 45 | 19 || 64