Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 10128519610087999054 46 Destinykillz the Conjurer (level 3, -4/26 HPs) Began as a Draconian Conjurer on May 9, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1525 turns). Destinykillz the Conjurer (Draconian Conjurer) Turns: 1525, Time: 00:01:48 Health: -4/26 AC: 5 Str: 9 XL: 3 Next: 44% Magic: 0/6 EV: 11 Int: 18 God: Gold: 93 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . f - +0 rapier rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons c - a +0 whip f - a +0 rapier (weapon) Scrolls b - a scroll of poison {unknown} d - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of enchant armour {unknown} Potions a - a potion of magic h - a potion of ambrosia {unknown} Skills: + Level 2.2 Dodging * Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Anguish Hex/Necr 1% N/A 86% 4 Cause Fear Hex 1% N/A 86% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... #.#..####.. ..#. #.......... #...# #....?... #...# #j#####.. ###...# #.# . ......####)# #.. ##.....##.# #.# #.......#.# # ##.# #...).@j..# ###..## #.....##..#### ......# #.....###....## ......# #.....# ####..###### ......#####.....#######†.##..# ..)..................#ß..ß#..# ......#####.....#####..>.....# ......# ####### #........# ......# ##ß..ß##.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 endoplasms 4 giant cockroaches 3 hobgoblins (D:1) 3 quokkas A ball python (D:1) 3 bats (D:1) A frilled lizard (D:2) A goblin (D:1) 4 kobolds 2 rats (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Destinykillz the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 428 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1502 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1524 | D:2 | HP: 1/26 [gnoll/+0 whip (3)] 1525 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, corexii_item_surrounded_by_moat, lemuel_flame_loot_1 D:2: layout_rooms, shapermc_ecumenical_altar_gd, grunt_ministairs_4, st_stairs_6 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.7 Dodging | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Whip || 4 Rapier || 16 Tailslap || 2 Cast: Magic Dart || 59 Armour: Skin || 20 Dodge: Dodged || 11