Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 8510852800280930267 25 Devilnaut the Magician (level 2, -2/19 HPs) Began as a Demonspawn Hedge Wizard on May 19, 2023. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:37 (1087 turns). Devilnaut the Magician (Demonspawn Hedge Wizard) Turns: 1087, Time: 00:04:37 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 82% Magic: 4/6 EV: 12 Int: 15 God: Gold: 75 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +2 sling of freezing Missiles g - 4 javelins Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a ring of protection from cold Scrolls e - 2 scrolls of teleportation k - a scroll of silence {unknown} Potions d - a potion of magic h - a potion of degeneration {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting * Level 2.4 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Slow Hex 8% N/A 21% 1 Blink Tloc 10% N/A 21% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 30% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. A demonic guardian appears! Your magical contamination has completely faded away. The gnoll misses your quasit. You swap places. The gnoll hits you with a +0 whip. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Your quasit bites the gnoll. Your quasit claws the gnoll but does no damage. Your quasit completely misses the gnoll. The gnoll hits something with a +0 club. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! You die... #.##..####..# #............ #######.<......# ............>.## #######.########## #.# #.. #.# #.# .######.#######.## #..........@g5...# .######.#######g.# #.#######..#####. #.......5g....... #########.######. #.#### #....# ####.# #.# You could see 2 gnolls and a friendly quasit (summoned). Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A hobgoblin (D:1) 2 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Devilnaut the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 268 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 1087 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, nrook_mini_backslash, hangedman_decor_clover_reticule, st_stairs_1 D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.3 Summonings | | 1.0 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 75 Punch || 1 Cast: Magic Dart || 30 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Robe || 11 Dodge: Dodged || 49