Dungeon Crawl Stone Soup version 0.32-a0-433-g08bcfe7efd (webtiles) character file. Game seed: 12577808863556231659 23 DiddlyDoom the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Feb 22, 2024. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:07:23 (572 turns). DiddlyDoom the Conjurer (Demigod Conjurer) Turns: 572, Time: 00:07:23 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 57% Magic: 0/7 EV: 12 Int: 20 God: Gold: 40 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . h - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 club h - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of brilliance {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.9 Spellcasting + Level 4.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d6 21% 3 Summon Ice Beast Ice/Summ 1% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. You struggle to detach yourself from the web. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You die... #<# #.# #.# #####.# . +.....######## ..#####.#....... ......#.#...!... ................ ........@w...... .##.......###### #.#.###.# #.#. .# . .. .# . ##. .# .. .. You could see a ribbon worm (catching breath). Vanquished Creatures 4 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DiddlyDoom the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 34 | D:1 | Reached skill level 4 in Conjurations 140 | D:1 | Reached XP level 2. HP: 18/20 MP: 4/7 277 | D:1 | Learned a level 2 spell: Searing Ray 572 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms D:2: layout_basic, minmay_3d_cube Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.2 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 8 Mace || 25 Cast: Magic Dart || 27 Searing Ray || 8 Use: Potion || 2 Armour: Robe || 30 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 580 | 272 | 308 | 112 | 0 | 2 | 290.0 | Dungeon | 580 | 272 | 308 | 112 | 0 | 2 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 533 daAuts D:2: 47 daAuts