Dungeon Crawl Stone Soup version 0.32-a0-450-g080537f31e (webtiles) character file. Game seed: 7410928424501406175 0 DiddlyDoom the Vexing (level 1, 13/13 HPs) Began as a Coglin Enchanter on Feb 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). DiddlyDoom the Vexing (Coglin Enchanter) Turns: 0, Time: 00:00:07 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +1 dagger {Manveen} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) {Manveen} Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 0.8 Short Blades + Level 1.7 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 2.6 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Dazzling Flash Conj/Hex 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History Welcome, DiddlyDoom the Coglin Enchanter. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a ring mail and an orange potion. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### . #≈≈>≈≈# . .. #≈≈≈≈≈# .. ...##≈≈≈≈≈##... ......≈≈≈...... ....ß.....ß.... .......@.....# [......ß......# ###............ ##.......#.#. ##..ß..## .. ##...#. # ##....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DiddlyDoom the Coglin Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, st_stairs_12, minmay_tromino_mix6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+