Dungeon Crawl Stone Soup version 0.32-a0-450-g080537f31e (webtiles) character file. Game seed: 626930627364548368 77 DiddlyDoom the Conjurer (level 4, -1/21 HPs) Began as a Vine Stalker Conjurer on Feb 23, 2024. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:18:37 (1548 turns). DiddlyDoom the Conjurer (Vine Stalker Conjurer) Turns: 1548, Time: 00:18:37 Health: -1/21 AC: 6 Str: 9 XL: 4 Next: 33% Magic: 0/8 EV: 11 Int: 20 God: Gold: 145 SH: 0 Dex: 13 Spells: 0/7 levels left rFire . . . c - +0 dagger rCold + . . (no shield) rNeg . . . l - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (no amulet) Stlth ++ n - ring of protection from cold HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: mighty A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe l - a +2 leather armour (worn) p - a +0 pair of boots (worn) Magical Staves f - a staff of air Jewellery n - a ring of protection from cold (left hand) Talismans i - a serpent talisman o - a beast talisman Scrolls j - a scroll of blinking {unknown} k - 3 scrolls of teleportation {unknown} m - a scroll of enchant weapon {unknown} q - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} e - a potion of mutation {unknown} g - a potion of cancellation {unknown} Skills: + Level 0.4 Fighting + Level 2.3 Dodging + Level 2.7 Stealth + Level 0.2 Unarmed Combat + Level 2.3 Spellcasting + Level 5.0 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Iskenderun's Mystic Conj/Tloc 12% 2d5 58% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 :((: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence says, "Rest in peace." Terence hits you with a +0 flail! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Your bite misses Terence. Terence is lightly wounded. Terence completely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. An orc comes into view. It is wielding a +0 dagger. Terence closely misses you. You see here a giant cockroach corpse. The orc shouts! You hit Terence but do no damage. Your bite misses Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence. Your bite misses Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence shouts, "Get ready for death!" Terence hits you with a +0 flail! You die... Terence says, "That felt goooood." .,,#*,* #.#####,#.#,* *,* ..,,,,* #.#...#.#.#,* *,* ..#**** #.#.#.#.#.#,* *,* ..# #.#.#.#.#.#,* *,* ..# #.#.#.#.#.#,* *,* ..# #.#.#.#.#o#,* *,* ..#######.#.#.#.#.#,* *,* #...............@.#.####*****,* ....)...........@......>[,,,,,* ..#######................,,**** #.# ########..#.#####*,* #.# **,..#....,,,,,* #.# *,.#.######***** #.# *,##.# #.# *##,*#.# #.# ###.,,*#.#######* #.# #..,***#........* You could see Terence and an orc. Vanquished Creatures 3 adders 2 dart slugs 2 orcs (D:3) 6 ball pythons 8 endoplasms A giant cockroach (D:3) 5 goblins 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards 7 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DiddlyDoom the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 94 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 98 | D:1 | Learned a level 2 spell: Searing Ray 244 | D:1 | Found Wehudo's Weapon Emporium. 286 | D:1 | Found Dotisk's Book Boutique. 308 | D:1 | Reached XP level 3. HP: 16/16 MP: 1/7 359 | D:1 | Found Axtyriew's Antique Weapon Emporium. 585 | D:1 | Found Bussuipyff's Book Shop. 1301 | D:3 | Reached XP level 4. HP: 21/21 MP: 4/8 1407 | D:3 | Reached skill level 5 in Conjurations 1517 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1534 | D:3 | Noticed Terence 1548 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_bloodbath_and_beyond, shop_statue, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b D:2: layout_rooms, minmay_goblin_kobold_house D:3: layout_basic, portal_sewer_entry_e, corexii_hall_statues_i, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Conjurations | 5 | 5.0 Fighting | | 0.4 Stealth | | 2.7 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Bite | 20 | 1 || 21 Dagger | 34 | 11 || 45 Cast: Magic Dart | 40 | 11 || 51 Searing Ray | 14 | || 14 Use: Scroll | 5 | || 5 Potion | | 1 || 1 Armour: Robe | 31 | || 31 Leather armour | 6 | 11 || 17 Dodge: Dodged | 40 | 10 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 329 | 1284 | 0 | 0 | 3 | 537.7 | Dungeon | 1613 | 329 | 1284 | 0 | 0 | 3 | 537.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:3: 541 daAuts D:2: 283 daAuts