Seeded DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 11920130714543812510 (custom seed) 750 DiddlyDoom the Digger (level 7, -2/38 HPs) Began as a Gargoyle Earth Elementalist on Mar 7, 2024. Was a Believer of Vehumet. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 5 of the Dungeon on Mar 8, 2024. The game lasted 00:25:39 (3529 turns). DiddlyDoom the Digger (Gargoyle Earth Elementalist) Turns: 3529, Time: 00:25:39 Health: -2/38 AC: 14 Str: 14 XL: 7 Next: 78% Magic: 0/23 EV: 15 Int: 24 God: Vehumet [**....] Gold: 537 SH: 0 Dex: 5 Spells: 6/15 levels left rFire . . . v - staff of earth rCold . . . (no shield) rNeg + . . f - +0 leather armour rPois ∞ g - +2 hat rElec + j - +0 cloak rCorr . w - +1 pair of gloves of the Saviour {rElec Int+4 Dex-5} SInv + y - +2 pair of slick slippers {slick, slippery, EV+4} Will ..... (no amulet) Stlth + h - +4 ring of slaying HPRegen 0.26/turn x - ring "Kyewanuyl" {MP+9 Str+3 Int+2 SInv} MPRegen 0.18/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 836 gold pieces. You spent 299 gold pieces at shops. Inventory: Hand Weapons k - a +0 dagger p - a +0 dagger t - a +4 dagger of electrocution Missiles C - 2 throwing nets Armour a - a +0 robe f - a +0 leather armour (worn) g - a +2 hat (worn) j - a +0 cloak (worn) r - a +0 cloak w - the +1 pair of gloves of the Saviour (worn) {rElec Int+4 Dex-5} (You bought it in a shop on level 3 of the Dungeon) Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. y - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} (You acquired it on level 3 of the Dungeon) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). Magical Staves v - a staff of earth (weapon) Jewellery h - a +4 ring of slaying (left hand) n - an amulet of magic regeneration o - a +6 ring of strength x - the ring "Kyewanuyl" (right hand) {MP+9 Str+3 Int+2 SInv} (You acquired it on level 3 of the Dungeon) [ring of magical power] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. z - a +6 ring of dexterity Scrolls l - 3 scrolls of revelation s - 2 scrolls of enchant weapon u - 3 scrolls of teleportation A - a scroll of immolation {unknown} B - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of mutation d - a potion of berserk rage e - 2 potions of lignification i - a potion of invisibility {unknown} m - a potion of degeneration {unknown} q - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 2.0 Dodging + Level 2.8 Stealth * Level 4.9 Spellcasting + Level 3.8 Conjurations * Level 6.9 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 96% 3d13 3% 3 c - Foxfire Conj/Fire 60% 2x1d7 4% 1 d - Brom's Barrelling Bo Conj/Erth 48% 2d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 96% 1d7 2% 1 Passwall Erth 56% N/A 1% 3 Momentum Strike Conj/Tloc 30% 3d8 8% 2 Blink Tloc 10% N/A 17% 2 Lesser Beckoning Tloc 10% N/A 17% 2 Petrify Alch/Erth 34% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Cheibriados Fedhas Vehumet Shops: D:3 [[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (85% to hit) You feel a surge of power! The blast of sand hits the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You slip backwards! The scorpion misses you. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (85% to hit) You feel a surge of power! The blast of sand misses the scorpion. The gnoll barely misses you. The gnoll misses you. The scorpion stings you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You slip backwards! The gnoll closely misses you. The gnoll barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - scorpion Aim: a gnoll, wielding a +0 club (moderately wounded, 87% to hit) You feel a surge of power! The blast of sand hits the gnoll. The gnoll is severely wounded. The scorpion closely misses you. The gnoll hits you but does no damage. The gnoll completely misses you. The scorpion closely misses you. You hit the gnoll! The ground beneath the gnoll fractures. You kill the gnoll! Vehumet accepts your kill. The gnoll completely misses you. The scorpion barely misses you. The gnoll hits you but does no damage. Unknown command. You barely miss the scorpion. The scorpion closely misses you. The scorpion stings you but does no damage. The gnoll hits you from afar with a +0 halberd! You die... #..........# #..........# #...<......# ##)........### #.<)......)... #.....)....# #...)......## #..>..).)...#### #.....