Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 14200917019914440189 44 DiddlyDoom the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Mar 8, 2024. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:13 (1773 turns). DiddlyDoom the Conjurer (Octopode Conjurer) Turns: 1773, Time: 00:07:14 Health: -1/21 AC: 1 Str: 12 XL: 3 Next: 62% Magic: 0/6 EV: 13 Int: 22 God: Gold: 57 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . g - +0 dagger rCold x . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - +6 ring of strength rCorr . h - ring of fire SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Jewellery b - a +6 ring of strength (left tentacle) h - a ring of fire (right tentacle) Scrolls k - a scroll of poison l - a scroll of enchant armour Potions a - 2 potions of magic c - a potion of ambrosia d - a potion of brilliance {unknown} e - a potion of berserk rage {unknown} f - a potion of attraction {unknown} i - a potion of lignification j - 3 potions of curing Skills: * Level 2.5 Dodging * Level 3.5 Stealth + Level 0.3 Shields * Level 2.5 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 4% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 22% 3 Fugue of the Fallen Necr 2% N/A 36% 3 Ozocubu's Armour Ice 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Manifold Assault Tloc 2% N/A 78% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! An adder comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The adder hisses angrily. The jackal closely misses you. You hit the jackal but do no damage. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. You lose your grip on the jackal. You hit the scorpion but do no damage. Your grab misses the scorpion. The jackal misses you. The scorpion stings you! A hobgoblin comes into view. It is wielding a +0 spear. You barely miss the scorpion. Your grab misses the scorpion. The jackal bites you. The scorpion stings you. You hit the scorpion but do no damage. You grab the scorpion. You squeeze the scorpion. The scorpion is lightly wounded. You constrict the scorpion. The jackal bites you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. The jackal completely misses you. The adder bites the plant. The plant begins to die. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion, p - jackal Aim: a scorpion (moderately wounded, constricted by you, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. You constrict the scorpion. The scorpion stings you. You die... .##.....## ........ .....#.## .......#####......## ......<............. .................##. ...............###. ##PP#.##........... .. #...........##..... ....#s@.P.PP....##..... ..g..hhPg........##..... #....#S..........##..... #... #P.P...#....###.... #.. #......#....# #...# #. ####P###....# #...# # .... .....###...# #############..... ......... You could see a scorpion, an adder, 2 jackals, a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:2) 8 ball pythons 3 endoplasms (D:2) 4 goblins 3 hobgoblins 3 jackals 2 quokkas (D:2) A bat (D:2) 5 frilled lizards 2 kobolds 8 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DiddlyDoom the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 508 | D:1 | Learned a level 2 spell: Searing Ray 988 | D:2 | Found Ziximaq's General Store. 1042 | D:2 | Found a faded altar of an unknown god. 1109 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1764 | D:3 | Noticed a scorpion 1773 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, chequers_serial_rivers_small_3, hex_medium D:2: layout_basic, dreamdust_ecumenical_altar_grove, serial_shops, nicolae_shop_tiny_glass, serial_park_tiny_2 D:3: cheibrodos_old_hovel, layout_basic, glass_columns_a, minmay_misc_feat_four_crosses, kennysheep_generic_room_3 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.5 Shields | | 0.3 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 5 Dagger || 4 Tentacles || 1 Cast: Magic Dart || 65 Use: Scroll || 9 Armour: Skin || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1771 | 1675 | 96 | 0 | 1470 | 3 | 590.3 | Dungeon | 1771 | 1675 | 96 | 0 | 1470 | 3 | 590.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 824 daAuts D:2: 812 daAuts D:3: 133 daAuts