Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 9678812911054038358 39 DiddlyDoom the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Mar 8, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:55 (1378 turns). DiddlyDoom the Conjurer (Draconian Conjurer) Turns: 1378, Time: 00:03:57 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 28% Magic: 0/6 EV: 12 Int: 20 God: Gold: 36 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Talismans c - a storm talisman Scrolls b - a scroll of teleportation g - a scroll of poison {unknown} h - a scroll of amnesia Potions a - a potion of magic e - a potion of curing {unknown} f - 2 potions of mutation {unknown} Skills: + Level 2.2 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The endoplasm is almost dead. You feel sick. The jackal closely misses you. The adder barely misses you. The endoplasm freezes you. You are frozen. You feel yourself slow down. The jackal closely misses you. You hit the endoplasm but do no damage. You tail-slap the endoplasm. You kill the endoplasm! You feel sick. The adder bites you. The jackal barely misses you. The adder barely misses you. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is moderately wounded. You feel yourself speed up. You feel sick. The adder bites you but does no damage. The jackal bites you. The jackal misses you. The adder bites you but does no damage. The jackal bites you but does no damage. The jackal bites you. A jackal comes into view. You closely miss the jackal. The jackal barks! Your tail-slap misses the jackal. The jackal is moderately wounded. You feel sick. The adder closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. You feel sick. You are no longer poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ### .........# ...# .........# ##.#.# ..h......# ...#.# ......†..# .....####.^.......# ................h.# ......# ......hhS# ...##.# ###@# #..#..# #...# ...#..# #.#.# .....#########.#.# .#<...#§§§..##(#.### .#.#...§§§..##.....# .#...#§§§§§§####.#.# .######..§§.####.#.###### . #..§..#...........# You could see an adder and 4 jackals. Vanquished Creatures An adder (D:2) 5 ball pythons 2 bats (D:1) 4 endoplasms A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins 4 kobolds A quokka (D:2) A frilled lizard (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DiddlyDoom the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 448 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1185 | D:2 | Learned a level 2 spell: Searing Ray 1222 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1378 | D:2 | HP: 1/26 [jackal (2)] 1378 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, minmay_tree_intersection D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.4 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 7 Short sword || 25 Tailslap || 5 Cast: Magic Dart || 52 Use: Scroll || 5 Armour: Skin || 51 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1378 | 1302 | 76 | 0 | 1131 | 2 | 689.0 | Dungeon | 1378 | 1302 | 76 | 0 | 1131 | 2 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 988 daAuts D:2: 389 daAuts