Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16393686256376934882 49 Didimus the Ducker (level 4, 0/31 HPs) Began as a Djinni Hedge Wizard on Jan 5, 2024. Slain by a gnoll ... wielding a +0 club (1 damage) ... on level 3 of the Dungeon. The game lasted 00:10:51 (1693 turns). Didimus the Ducker (Djinni Hedge Wizard) Turns: 1693, Time: 00:10:52 Health: 0/31 AC: 6 Str: 9 XL: 4 Next: 1% Gold: 67 EV: 11 Int: 18 God: SH: 3 Dex: 12 rFire + + . a - +0 dagger rCold x . . l - +0 buckler rNeg . . . g - +3 leather armour rPois ∞ c - +0 hat rElec . m - scarf {harm} rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ i - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: harm (+30% outgoing, +20% incoming), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 hat (worn) g - a +3 leather armour (worn) l - a +0 buckler (worn) m - a scarf of harm (worn) Jewellery i - a ring of resist corrosion (left hand) Scrolls e - a scroll of poison j - a scroll of vulnerability k - a scroll of enchant weapon {unknown} n - a scroll of blinking {unknown} p - a scroll of identify Potions f - a potion of degeneration {unknown} o - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 1.5 Armour + Level 2.9 Dodging + Level 1.7 Stealth + Level 0.1 Shields + Level 2.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 11% 1 b - Slow Hex 52% N/A 11% 1 c - Blink Tloc 26% N/A 17% 2 d - Call Imp Summ 26% N/A 17% 2 e - Mephitic Cloud Conj/Pois/Air 13% N/A 32% 3 f - Apportation Tloc 26% N/A 11% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is severely wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You feel better. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Read: 2 scrolls of poison Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The gnoll hits you but does no damage. The gnoll barely misses you. You block the gnoll's attack. You feel better. The gnoll closely misses you. The gnoll hits you with a +0 club. The gnoll barely misses you. You feel better. The gnoll hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. You block the gnoll's attack. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. x2; The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is severely wounded. You block the gnoll's attack. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ###### # .§☼§#### #§##§§§§§#### . #§§☼@)§§☼☼§☼# .. ####§gg○§§☼§# ... #§☼§§☼§§§# .... #.§§###☼####..... #.#####.§§....# ..........§########## ............§......... ..).........#...###### .........###.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) 2 adders A ball python (D:3) 2 endoplasms 2 goblins (D:2) 5 hobgoblins A kobold (D:3) A frilled lizard (D:2) 6 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Didimus the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Didimus set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 700 | D:2 | Reached XP level 2. HP: 19/21 MP: 0/0 941 | D:2 | Reached skill level 1 in Armour 1067 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1067 | D:2 | Learned a level 1 spell: Apportation 1679 | D:3 | Reached XP level 4. HP: 16/31 MP: 0/0 1693 | D:3 | HP: 1/31 [gnoll/+0 spear (4)] 1693 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_nondescript Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.5 Fighting | | 0.1 Short Blades | | 0.1 Dodging | | 2.9 Stealth | | 1.7 Shields | | 0.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 75 | 6 || 81 Cast: Magic Dart | 44 | 1 || 45 Slow | 5 | || 5 Blink | 3 | || 3 Use: Scroll | 5 | 1 || 6 Potion | 1 | 3 || 4 Armour: Leather armour | 28 | 4 || 32 Dodge: Dodged | 38 | 9 || 47 Block: Buckler | 8 | 4 || 12