Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1789147731246658280 56 Didimus the Sneak (level 3, -2/24 HPs) Began as a Vampire Enchanter on Jan 6, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:31 (840 turns). Didimus the Sneak (Vampire Enchanter) Turns: 840, Time: 00:06:32 Health: -2/24 AC: 3 Str: 7 XL: 3 Next: 71% Magic: 3/6 EV: 12 Int: 17 God: Gold: 123 SH: 0 Dex: 16 Spells: 0/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -4), healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of fear {unknown} h - a scroll of teleportation {unknown} i - a scroll of poison {unknown} Potions c - a potion of invisibility g - a potion of lignification {unknown} Skills: + Level 0.2 Fighting + Level 1.8 Short Blades + Level 2.5 Dodging + Level 5.3 Stealth + Level 2.2 Spellcasting + Level 5.3 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Tukima's Dance Hex 19% N/A 6% 3 b - Confusing Touch Hex 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Vhi's Electric Charge Tloc/Air 2% N/A 50% 3 Arcjolt Conj/Air 0% 1d10 99% 5 Plasma Beam Fire/Air 0% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Robin Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Robin is moderately wounded. The adder closely misses you. A goblin comes into view. It is wielding a +0 dagger. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hit Robin. You bite Robin. Robin is severely wounded. The adder bites you. You are poisoned. The adder poisons you! Robin barely misses you. Natasha casts a spell. You closely miss Robin. You bite Robin, but do no damage. Robin is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Robin misses you. You closely miss Robin. Robin is severely wounded. You feel sick. The adder bites you but does no damage. Natasha wildly gestures. Natasha's front paws start to glow. The adder barely misses you. Robin hits you with a +1 spectral club. * * * LOW HITPOINT WARNING * * * You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The goblin no longer looks unusually strong. The hobgoblin no longer looks unusually strong. The adder barely misses you. Robin barely misses you. You hit the adder but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin no longer looks unusually strong. The adder misses you. You closely miss the adder. Your bite misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. Robin hits you with a +1 spectral club. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... .........##....... ...........†..# ###......#.#..# #......'.# .# #......#.# # ##......#.# ##### #...#+###.# #... ##...# ###.####S####gg#. .....+ ........>@gghg... ##...# ###.#.#.#####g#.# #...# #.#...# ##### #.#..## #.#..# ##.#..# #.....# #########..#.## ...........#.# You could see Robin (unable to see you), Natasha, an adder (unable to see you), 2 hobgoblins and 3 goblins. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ball python (D:1) 4 endoplasms A giant cockroach (D:2) 4 goblins 5 hobgoblins 4 jackals (D:2) 5 kobolds 3 quokkas (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Didimus the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 284 | D:1 | Reached skill level 5 in Stealth 300 | D:1 | Reached skill level 5 in Hexes 460 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 460 | D:2 | Reached XP level 3. HP: 16/24 MP: 6/6 604 | D:2 | Learned a level 3 spell: Tukima's Dance 608 | D:2 | Learned a level 3 spell: Confusing Touch 819 | D:2 | Noticed Robin 828 | D:2 | Noticed Natasha 840 | D:2 | HP: 1/24 [Robin/+1 spectral club (2)] 840 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms D:2: layout_basic, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.3 Hexes | 5 | 5.3 Fighting | | 0.2 Short Blades | | 1.8 Dodging | | 2.5 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 147 Bite || 14 Cast: Tukima's Dance || 1 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 28 Dodge: Dodged || 84