Dungeon Crawl Stone Soup version 0.32-a0-1534-g5c60499851 (webtiles) character file. Game seed: 17944541514428359801 31 Didimus the Magician (level 3, -1/25 HPs) Began as a Djinni Ice Elementalist on June 24, 2024. Slain by a gnoll ... wielding a +2 heavy halberd (22 damage) ... on level 2 of the Dungeon. The game lasted 00:06:38 (944 turns). Didimus the Magician(Djinni Ice Elementalist) Turns: 944, Time: 00:06:39 Health: -1/25 AC: 3 Str: 7 XL: 3 Next: 40% Gold: 68 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons d - a +1 heavy mace Missiles h - 5 boomerangs k - 5 poisoned darts Armour a - a +1 robe (worn) Jewellery b - a ring of resist corrosion (left hand) Scrolls e - 2 scrolls of vulnerability {unknown} g - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} Potions c - 3 potions of heal wounds {unknown} f - a potion of curing {unknown} j - a potion of lignification {unknown} Skills: + Level 3.1 Dodging + Level 2.1 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 c - Ozocubu's Armour Ice 16% N/A 10% 3 d - Summon Ice Beast Ice/Summ 16% N/A 10% 3 e - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +2 heavy halberd (84% to hit) The blast of sand hits the gnoll. You kill the gnoll! The gnoll shouts! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 heavy halberd (84% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 heavy halberd (84% to hit) The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 heavy halberd (severely wounded, 84% to hit) The blast of sand misses the gnoll. The blast of sand hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 heavy halberd (heavily wounded, 84% to hit) The blast of sand hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +2 heavy halberd!! Ouch! That really hurt! You die... ... ... ... ##.# # .gg ###.# #g# ....#.#.## # # ......#@.##.#### # #...#.(...... ####### #..#..##.#### ## ......#### #........# #. ##.......# ####.##### #. ##.##.##.# #.# #. ##.##.##.# #.# ######. ##.##....# ##.## #...... #.####..# #...# ####.##### You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 3 ball pythons 2 endoplasms 2 giant cockroaches (D:2) 2 hobgoblins 2 kobolds (D:1) 2 quokkas (D:1) 3 bats A goblin (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Didimus the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Didimus set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 255 | D:1 | Found Fafub's Jewellery Boutique. 809 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 809 | D:2 | Learned a level 1 spell: Sandblast 944 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, serial_shops, nicolae_shop_hallway_stairs, chequers_serial_rivers_large_a, grunt_decor_fettered, hex_intersection D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 3 | 3.1 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Freeze || 29 Sandblast || 6 Use: Scroll || 2 Armour: Robe || 16 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 945 | 0 | 58 | 608 | 2 | 472.5 | Dungeon | 945 | 945 | 0 | 58 | 608 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 511 daAuts D:2: 434 daAuts