Diggabert Level 1 of the Dungeon (1, -15, D:1) a +0 leather armour (1, 10, D:1) a +0 short sword 2 stones (2, 12, D:1) a +0 dagger (4, 11, D:1) a +0 short sword (7, -3, D:1) 24 arrows (8, -17, D:1) a +0 club (12, -14, D:1) 9 stones (19, 24, D:1) 14 stones (21, 12, D:1) a +0 club (23, 30, D:1) 25 arrows (24, -9, D:1) a +0 short sword 5 stones (26, 20, D:1) a +0 club (30, 31, D:1) 10 stones (44, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a +0 whip (1, 0, D:2) a +0 club (3, -2, D:2) a +0 ring mail (8, -6, D:2) a +0 club (27, -14, D:2) a +0 dagger (31, -2, D:2) the +0 ring mail of Refuge {Harm} Harm: It increases damage dealt and taken. (37, 15, D:2) a +0 dagger (41, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (1, 0, D:3) 2 potions of degeneration (7, -21, D:3) a quokka corpse (skeletalised by now) (9, 0, D:3) a rat skeleton (12, 0, D:3) a +0 club a goblin skeleton (12, 2, D:3) a frilled lizard skeleton (13, -5, D:3) 12 stones (14, -5, D:3) a ball python skeleton (18, -16, D:3) a +0 short sword (32, -11, D:3) a +0 short sword (37, 6, D:3) a +0 ring mail (38, 1, D:3) a +0 short sword a +0 dagger (41, 15, D:3) a +0 short sword 6 poisoned darts (43, 13, D:3) a +0 spear (47, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (1, -6, D:4) a giant cockroach corpse (1, -4, D:4) a +0 giant spiked club